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/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Copyright (c) 2012, NVIDIA CORPORATION.  All rights reserved.
 */
#ifndef _FS_H
#define _FS_H

#include <fs_common.h>
#include <rtc.h>

struct abuf;

struct blk_desc;

/*
 * Tell the fs layer which block device and partition to use for future
 * commands. This also internally identifies the filesystem that is present
 * within the partition. The identification process may be limited to a
 * specific filesystem type by passing FS_* in the fstype parameter.
 *
 * Returns 0 on success.
 * Returns non-zero if there is an error accessing the disk or partition, or
 * no known filesystem type could be recognized on it.
 */
int fs_set_blk_dev(const char *ifname, const char *dev_part_str, int fstype);

/**
 * fs_set_type() - Tell fs layer which filesystem type is used
 *
 * This is needed when reading from a non-block device such as sandbox. It does
 * a similar job to fs_set_blk_dev() but just sets the filesystem type instead
 * of detecting it and loading it on the block device
 *
 * @type: Filesystem type to use (FS_TYPE...)
 */
void fs_set_type(int type);

/*
 * fs_set_blk_dev_with_part - Set current block device + partition
 *
 * Similar to fs_set_blk_dev(), but useful for cases where you already
 * know the blk_desc and part number.
 *
 * Returns 0 on success.
 * Returns non-zero if invalid partition or error accessing the disk.
 */
int fs_set_blk_dev_with_part(struct blk_desc *desc, int part);

/**
 * fs_close() - Unset current block device and partition
 *
 * fs_close() closes the connection to a file system opened with either
 * fs_set_blk_dev() or fs_set_dev_with_part().
 *
 * Many file functions implicitly call fs_close(), e.g. fs_closedir(),
 * fs_exist(), fs_ln(), fs_ls(), fs_mkdir(), fs_legacy_read(), fs_size(), fs_write(),
 * fs_unlink(), fs_rename().
 */
void fs_close(void);

/**
 * fs_get_type() - Get type of current filesystem
 *
 * Return: filesystem type
 *
 * Returns filesystem type representing the current filesystem, or
 * FS_TYPE_ANY for any unrecognised filesystem.
 */
int fs_get_type(void);

/**
 * fs_get_type_name() - Get type of current filesystem
 *
 * Return: Pointer to filesystem name
 *
 * Returns a string describing the current filesystem, or the sentinel
 * "unsupported" for any unrecognised filesystem.
 */
const char *fs_get_type_name(void);

/*
 * Print the list of files on the partition previously set by fs_set_blk_dev(),
 * in directory "dirname".
 *
 * Returns 0 on success. Returns non-zero on error.
 */
int fs_ls(const char *dirname);

/*
 * Determine whether a file exists
 *
 * Returns 1 if the file exists, 0 if it doesn't exist.
 */
int fs_exists(const char *filename);

/*
 * fs_size - Determine a file's size
 *
 * @filename: Name of the file
 * @size: Size of file
 * Return: 0 if ok with valid *size, negative on error
 */
int fs_size(const char *filename, loff_t *size);

/**
 * fs_legacy_read() - read file from the partition previously set by
 *	fs_set_blk_dev()
 *
 * Note that not all filesystem drivers support either or both of offset != 0
 * and len != 0.
 *
 * @filename:	full path of the file to read from
 * @addr:	address of the buffer to write to
 * @offset:	offset in the file from where to start reading
 * @len:	the number of bytes to read. Use 0 to read entire file.
 * @actread:	returns the actual number of bytes read
 * Return:	0 if OK with valid @actread, -1 on error conditions
 */
int fs_legacy_read(const char *filename, ulong addr, loff_t offset, loff_t len,
		   loff_t *actread);

/**
 * fs_write() - write file to the partition previously set by fs_set_blk_dev()
 *
 * Note that not all filesystem drivers support offset != 0.
 *
 * @filename:	full path of the file to write to
 * @addr:	address of the buffer to read from
 * @offset:	offset in the file from where to start writing
 * @len:	the number of bytes to write
 * @actwrite:	returns the actual number of bytes written
 * Return:	0 if OK with valid @actwrite, -1 on error conditions
 */
int fs_write(const char *filename, ulong addr, loff_t offset, loff_t len,
	     loff_t *actwrite);

/**
 * fs_opendir - Open a directory
 *
 * .. note::
 *    The returned struct fs_dir_stream should be treated opaque to the
 *    user of the fs layer.
 *
 * @filename: path to the directory to open
 * Return:
 * A pointer to the directory stream or NULL on error and errno set
 * appropriately
 */
struct fs_dir_stream *fs_opendir(const char *filename);

/**
 * fs_readdir - Read the next directory entry in the directory stream.
 *
 * fs_readir works in an analogous way to posix readdir().
 * The previously returned directory entry is no longer valid after calling
 * fs_readdir() again.
 * After fs_closedir() is called, the returned directory entry is no
 * longer valid.
 *
 * @dirs: the directory stream
 * Return:
 * the next directory entry (only valid until next fs_readdir() or
 * fs_closedir() call, do not attempt to free()) or NULL if the end of
 * the directory is reached.
 */
struct fs_dirent *fs_readdir(struct fs_dir_stream *dirs);

/**
 * fs_closedir - close a directory stream
 *
 * @dirs: the directory stream
 */
void fs_closedir(struct fs_dir_stream *dirs);

/**
 * fs_unlink - delete a file or directory
 *
 * If a given name is a directory, it will be deleted only if it's empty
 *
 * @filename: Name of file or directory to delete
 * Return: 0 on success, -1 on error conditions
 */
int fs_unlink(const char *filename);

/**
 * fs_mkdir - Create a directory
 *
 * @filename: Name of directory to create
 * Return: 0 on success, -1 on error conditions
 */
int fs_mkdir(const char *filename);

/**
 * fs_rename - rename/move a file or directory
 *
 * @old_path: existing path of the file/directory to rename
 * @new_path: new path of the file/directory. If this points to an existing
 * file or empty directory, the existing file/directory will be unlinked.
 * If this points to a non-empty directory, the rename will fail.
 *
 * Return: 0 on success, -1 on error conditions
 */
int fs_rename(const char *old_path, const char *new_path);

/**
 * fs_read_alloc() - Allocate space for a file and read it
 *
 * You must call fs_set_blk_dev() or a similar function before calling this,
 * since that sets up the block device to use.
 *
 * The file is terminated with a nul character
 *
 * @fname: Filename to read
 * @size: Size of file to read (must be correct!)
 * @align: Alignment to use for memory allocation (0 for default: ARCH_DMA_MINALIGN)
 * @buf: On success, returns the allocated buffer with the nul-terminated file
 *	in it. The buffer size is set to the size excluding the terminator. The
 *	buffer is inited by this function and must be uninited by the caller
 * Return: 0 if OK, -ENOMEM if out of memory, -EIO if read failed
 */
int fs_read_alloc(const char *fname, ulong size, uint align, struct abuf *buf);

/**
 * fs_load_alloc() - Load a file into allocated space
 *
 * The file is terminated with a nul character
 *
 * @ifname: Interface name to read from (e.g. "mmc")
 * @dev_part_str: Device and partition string (e.g. "1:2")
 * @fname: Filename to read
 * @max_size: Maximum allowed size for the file (use 0 for 1GB)
 * @align: Alignment to use for memory allocation (0 for default)
 * @buf: On success, returns the allocated buffer with the nul-terminated file
 *	in it. The buffer size is set to the size excluding the terminator. The
 *	buffer is inited by this function and must be uninited by the caller
 * Return: 0 if OK, -ENOMEM if out of memory, -ENOENT if the file does not
 * exist, -ENOMEDIUM if the device does not exist, -E2BIG if the file is too
 * large (greater than @max_size), -EIO if read failed
 */
int fs_load_alloc(const char *ifname, const char *dev_part_str,
		  const char *fname, ulong max_size, ulong align,
		  struct abuf *buf);

#endif /* _FS_H */