// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright 2022 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#include <command.h>
#include <env.h>
#include <dm.h>
#include <expo.h>
#include <expo_test.h>
#include <membuf.h>
#include <menu.h>
#include <video.h>
#include <video_console.h>
#include <linux/input.h>
#include <test/cedit-test.h>
#include <test/ut.h>
#include <test/video.h>
#include "bootstd_common.h"
#include "expo_common.h"
#include "../../boot/scene_internal.h"
enum {
/* scenes */
SCENE1 = 7,
SCENE2,
/* objects */
OBJ_LOGO,
OBJ_TEXT,
OBJ_TEXT2,
OBJ_TEXT3,
OBJ_MENU,
OBJ_MENU_TITLE,
OBJ_BOX,
OBJ_BOX2,
OBJ_TEXTLINE,
OBJ_TEXTED,
OBJ_OVERLAP,
/* strings */
STR_SCENE_TITLE,
STR_TEXT,
STR_TEXT2,
STR_TEXT3,
STR_TEXTED,
STR_MENU_TITLE,
STR_POINTER_TEXT,
STR_ITEM1_LABEL,
STR_ITEM1_DESC,
STR_ITEM1_KEY,
STR_ITEM1_PREVIEW,
STR_ITEM2_LABEL,
STR_ITEM2_DESC,
STR_ITEM2_KEY,
STR_ITEM2_PREVIEW,
STR_OVERLAP,
/* menu items */
ITEM1,
ITEM1_LABEL,
ITEM1_DESC,
ITEM1_KEY,
ITEM1_PREVIEW,
ITEM2,
ITEM2_LABEL,
ITEM2_DESC,
ITEM2_KEY,
ITEM2_PREVIEW,
/* pointer to current item */
POINTER_TEXT,
};
#define BAD_POINTER ((void *)1)
/* names for various things */
#define EXPO_NAME "my menus"
#define SCENE_NAME1 "main"
#define SCENE_NAME2 "second"
#define SCENE_TITLE "Main Menu"
#define LOGO_NAME "logo"
/* Check base expo support */
static int expo_base(struct unit_test_state *uts)
{
struct udevice *dev;
struct expo *exp;
ulong start_mem;
char name[100];
int i;
ut_assertok(uclass_first_device_err(UCLASS_VIDEO, &dev));
start_mem = ut_check_free();
exp = NULL;
strcpy(name, EXPO_NAME);
ut_assertok(expo_new(name, NULL, &exp));
*name = '\0';
ut_assertnonnull(exp);
ut_asserteq(0, exp->scene_id);
ut_asserteq(EXPOID_BASE_ID, exp->next_id);
/* Make sure the name was allocated */
ut_assertnonnull(exp->name);
ut_asserteq_str(EXPO_NAME, exp->name);
ut_assertok(expo_set_display(exp, dev));
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));
/* test handling out-of-memory conditions */
for (i = 0; i < 2; i++) {
struct expo *exp2;
malloc_enable_testing(i);
exp2 = BAD_POINTER;
ut_asserteq(-ENOMEM, expo_new(EXPO_NAME, NULL, &exp2));
ut_asserteq_ptr(BAD_POINTER, exp2);
malloc_disable_testing();
}
return 0;
}
BOOTSTD_TEST(expo_base, UTF_DM | UTF_SCAN_FDT);
/* Check creating a scene */
static int expo_scene(struct unit_test_state *uts)
{
struct scene *scn;
struct expo *exp;
ulong start_mem;
char name[100];
int id, title_id;
start_mem = ut_check_free();
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
scn = NULL;
ut_asserteq(EXPOID_BASE_ID, exp->next_id);
strcpy(name, SCENE_NAME1);
id = scene_new(exp, name, SCENE1, &scn);
*name = '\0';
ut_assertnonnull(scn);
ut_asserteq(SCENE1, id);
ut_asserteq(SCENE1 + 1, exp->next_id);
ut_asserteq_ptr(exp, scn->expo);
/* Make sure the name was allocated */
ut_assertnonnull(scn->name);
ut_asserteq_str(SCENE_NAME1, scn->name);
/* Set the title */
title_id = expo_str(exp, "title", STR_SCENE_TITLE, SCENE_TITLE);
ut_assert(title_id >= 0);
/* Use an allocated ID - this will be allocated after the title str */
scn = NULL;
id = scene_new(exp, SCENE_NAME2, 0, &scn);
ut_assertnonnull(scn);
scn->title_id = title_id;
ut_asserteq(STR_SCENE_TITLE + 1, id);
ut_asserteq(STR_SCENE_TITLE + 2, exp->next_id);
ut_asserteq_ptr(exp, scn->expo);
ut_asserteq_str(SCENE_NAME2, scn->name);
ut_asserteq(title_id, scn->title_id);
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));
return 0;
}
BOOTSTD_TEST(expo_scene, UTF_DM | UTF_SCAN_FDT);
/* Check creating a scene with no ID */
static int expo_scene_no_id(struct unit_test_state *uts)
{
struct scene *scn;
struct expo *exp;
char name[100];
int id;
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
ut_asserteq(EXPOID_BASE_ID, exp->next_id);
strcpy(name, SCENE_NAME1);
id = scene_new(exp, SCENE_NAME1, 0, &scn);
ut_asserteq(EXPOID_BASE_ID, scn->id);
return 0;
}
BOOTSTD_TEST(expo_scene_no_id, UTF_DM | UTF_SCAN_FDT);
/* Check creating a scene with objects */
static int expo_object(struct unit_test_state *uts)
{
struct scene_obj_img *img;
struct scene_obj_txt *txt;
struct scene *scn;
struct expo *exp;
ulong start_mem;
char name[100];
char *data;
int id;
start_mem = ut_check_free();
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
id = scene_new(exp, SCENE_NAME1, SCENE1, &scn);
ut_assert(id > 0);
ut_asserteq(0, scene_obj_count(scn));
data = NULL;
strcpy(name, LOGO_NAME);
id = scene_img(scn, name, OBJ_LOGO, data, &img);
ut_assert(id > 0);
*name = '\0';
ut_assertnonnull(img);
ut_asserteq(OBJ_LOGO, id);
ut_asserteq(OBJ_LOGO + 1, exp->next_id);
ut_asserteq_ptr(scn, img->obj.scene);
ut_asserteq(SCENEOBJT_IMAGE, img->obj.type);
ut_asserteq_ptr(data, img->data);
/* Make sure the name was allocated */
ut_assertnonnull(scn->name);
ut_asserteq_str(SCENE_NAME1, scn->name);
ut_asserteq(1, scene_obj_count(scn));
id = scene_txt_str(scn, "text", OBJ_TEXT, STR_TEXT, "my string", &txt);
ut_assert(id > 0);
ut_assertnonnull(txt);
ut_asserteq(OBJ_TEXT, id);
ut_asserteq(SCENEOBJT_TEXT, txt->obj.type);
ut_asserteq(2, scene_obj_count(scn));
/* Check passing NULL as the final parameter */
id = scene_txt_str(scn, "text2", OBJ_TEXT2, STR_TEXT2, "another string",
NULL);
ut_assert(id > 0);
ut_asserteq(3, scene_obj_count(scn));
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));
return 0;
}
BOOTSTD_TEST(expo_object, UTF_DM | UTF_SCAN_FDT);
/* Check setting object attributes and using themes */
static int expo_object_attr(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct scene_obj_img *img;
struct scene_obj_txt *txt;
struct scene *scn;
struct expo *exp;
ulong start_mem;
char name[100];
char image[10];
ofnode node;
char *data;
int id;
start_mem = ut_check_free();
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
id = scene_new(exp, SCENE_NAME1, SCENE1, &scn);
ut_assert(id > 0);
data = NULL;
id = scene_img(scn, LOGO_NAME, OBJ_LOGO, data, &img);
ut_assert(id > 0);
ut_assertok(scene_obj_set_pos(scn, OBJ_LOGO, 123, 456));
ut_asserteq(123, img->obj.req_bbox.x0);
ut_asserteq(456, img->obj.req_bbox.y0);
ut_asserteq(-ENOENT, scene_obj_set_pos(scn, OBJ_TEXT2, 0, 0));
id = scene_txt_str(scn, "text", OBJ_TEXT, STR_TEXT, "my string", &txt);
ut_assert(id > 0);
strcpy(name, "font2");
ut_assertok(scene_txt_set_font(scn, OBJ_TEXT, name, 42));
ut_asserteq_ptr(name, txt->gen.font_name);
ut_asserteq(42, txt->gen.font_size);
ut_asserteq(-ENOENT, scene_txt_set_font(scn, OBJ_TEXT2, name, 42));
id = scene_menu(scn, "main", OBJ_MENU, &menu);
ut_assert(id > 0);
ut_assertok(scene_menu_set_title(scn, OBJ_MENU, OBJ_TEXT));
ut_asserteq(-ENOENT, scene_menu_set_title(scn, OBJ_TEXT2, OBJ_TEXT));
ut_asserteq(-EINVAL, scene_menu_set_title(scn, OBJ_MENU, OBJ_TEXT2));
node = ofnode_path("/bootstd/theme");
ut_assert(ofnode_valid(node));
ut_assertok(expo_setup_theme(exp, node));
ut_asserteq(30, txt->gen.font_size);
/* try setting up a fake image */
strcpy(image, "wibble");
ut_assertok(scene_img_set_data(scn, OBJ_LOGO, image, sizeof(image)));
ut_asserteq_str("wibble", img->data);
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));
return 0;
}
BOOTSTD_TEST(expo_object_attr, UTF_DM | UTF_SCAN_FDT);
/**
* struct test_iter_priv - private data for expo-iterator test
*
* @count: number of scene objects
* @menu_count: number of menus
* @fail_at: item ID at which to return an error
*/
struct test_iter_priv {
int count;
int menu_count;
int fail_at;
};
int h_test_iter(struct scene_obj *obj, void *vpriv)
{
struct test_iter_priv *priv = vpriv;
if (priv->fail_at == obj->id)
return -EINVAL;
priv->count++;
if (obj->type == SCENEOBJT_MENU)
priv->menu_count++;
return 0;
}
/* Check creating a scene with a menu */
static int expo_object_menu(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct scene_menitem *item;
int id, label_id, desc_id, key_id, pointer_id, preview_id;
struct scene_obj_txt *ptr, *name1, *desc1, *key1, *tit, *prev1;
struct test_iter_priv priv;
struct scene *scn;
struct expo *exp;
ulong start_mem;
start_mem = ut_check_free();
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
id = scene_new(exp, SCENE_NAME1, SCENE1, &scn);
ut_assert(id > 0);
id = scene_menu(scn, "main", OBJ_MENU, &menu);
ut_assert(id > 0);
ut_assertnonnull(menu);
ut_asserteq(OBJ_MENU, id);
ut_asserteq(SCENEOBJT_MENU, menu->obj.type);
ut_asserteq(0, menu->title_id);
ut_asserteq(0, menu->pointer_id);
ut_assertok(scene_obj_set_pos(scn, OBJ_MENU, 50, 400));
ut_asserteq(50, menu->obj.req_bbox.x0);
ut_asserteq(400, menu->obj.req_bbox.y0);
id = scene_txt_str(scn, "title", OBJ_MENU_TITLE, STR_MENU_TITLE,
"Main Menu", &tit);
ut_assert(id > 0);
ut_assertok(scene_menu_set_title(scn, OBJ_MENU, OBJ_MENU_TITLE));
ut_asserteq(OBJ_MENU_TITLE, menu->title_id);
pointer_id = scene_txt_str(scn, "cur_item", POINTER_TEXT,
STR_POINTER_TEXT, ">", &ptr);
ut_assert(pointer_id > 0);
ut_assertok(scene_menu_set_pointer(scn, OBJ_MENU, POINTER_TEXT));
ut_asserteq(POINTER_TEXT, menu->pointer_id);
label_id = scene_txt_str(scn, "label1", ITEM1_LABEL, STR_ITEM1_LABEL,
"Play", &name1);
ut_assert(label_id > 0);
desc_id = scene_txt_str(scn, "desc1", ITEM1_DESC, STR_ITEM1_DESC,
"Lord Melchett", &desc1);
ut_assert(desc_id > 0);
key_id = scene_txt_str(scn, "item1-key", ITEM1_KEY, STR_ITEM1_KEY, "1",
&key1);
ut_assert(key_id > 0);
preview_id = scene_txt_str(scn, "item1-preview", ITEM1_PREVIEW,
STR_ITEM1_PREVIEW, "(preview1)", &prev1);
ut_assert(preview_id > 0);
id = scene_menuitem(scn, OBJ_MENU, "linux", ITEM1, ITEM1_KEY,
ITEM1_LABEL, ITEM1_DESC, ITEM1_PREVIEW, 0, &item);
ut_asserteq(ITEM1, id);
ut_asserteq(id, item->id);
ut_asserteq(key_id, item->key_id);
ut_asserteq(label_id, item->label_id);
ut_asserteq(desc_id, item->desc_id);
ut_asserteq(preview_id, item->preview_id);
ut_assertok(scene_arrange(scn));
/* arranging the scene should cause the first item to become current */
ut_asserteq(id, menu->cur_item_id);
/* the title should be at the top */
ut_asserteq(menu->obj.bbox.x0, tit->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0, tit->obj.bbox.y0);
/* the first item should be next */
ut_asserteq(menu->obj.bbox.x0, name1->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0 + 32, name1->obj.bbox.y0);
ut_asserteq(menu->obj.bbox.x0 + 100, ptr->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0 + 32, ptr->obj.bbox.y0);
ut_asserteq(menu->obj.bbox.x0 + 129, key1->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0 + 32, key1->obj.bbox.y0);
ut_asserteq(menu->obj.bbox.x0 + 179, desc1->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0 + 32, desc1->obj.bbox.y0);
ut_asserteq(-84, prev1->obj.bbox.x0);
ut_asserteq(menu->obj.bbox.y0 + 32, prev1->obj.bbox.y0);
ut_asserteq(true, prev1->obj.flags & SCENEOF_HIDE);
/* check iterating through scene items */
memset(&priv, '\0', sizeof(priv));
ut_assertok(expo_iter_scene_objs(exp, h_test_iter, &priv));
ut_asserteq(7, priv.count);
ut_asserteq(1, priv.menu_count);
/* check the iterator failing part way through iteration */
memset(&priv, '\0', sizeof(priv));
priv.fail_at = key_id;
ut_asserteq(-EINVAL, expo_iter_scene_objs(exp, h_test_iter, &priv));
/* 2 items (preview_id and the menuitem) are after key_id, 7 - 2 = 5 */
ut_asserteq(5, priv.count);
/* menu is first, so is still processed */
ut_asserteq(1, priv.menu_count);
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));
return 0;
}
BOOTSTD_TEST(expo_object_menu, UTF_DM | UTF_SCAN_FDT);
/**
* create_test_expo() - Create a test expo with menu items for testing
*
* @uts: Unit test state
* @expp: Returns pointer to expo
* @scnp: Returns pointer to scene
* @menup: Returns pointer to menu
* @bufp: Returns pointer to buf (caller must uninit)
* @logo_copyp: Returns pointer to logo_copy (caller must uninit)
* Returns: 0 if OK, -ve on error
*/
static int create_test_expo(struct unit_test_state *uts, struct expo **expp,
struct scene **scnp, struct scene_obj_menu **menup,
struct abuf *bufp, struct abuf *logo_copyp)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct scene *scn;
struct udevice *dev;
struct expo *exp;
int id, size;
void *logo;
ut_assertok(uclass_first_device_err(UCLASS_VIDEO, &dev));
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
id = scene_new(exp, SCENE_NAME1, SCENE1, &scn);
ut_assert(id > 0);
ut_assertok(expo_set_display(exp, dev));
id = scene_img(scn, "logo", OBJ_LOGO, video_get_u_boot_logo(NULL),
NULL);
ut_assert(id > 0);
ut_assertok(scene_obj_set_pos(scn, OBJ_LOGO, 50, 20));
id = scene_txt_str(scn, "text", OBJ_TEXT, STR_TEXT, "my string", NULL);
ut_assert(id > 0);
ut_assertok(scene_txt_set_font(scn, OBJ_TEXT, "cantoraone_regular",
40));
ut_assertok(scene_obj_set_pos(scn, OBJ_TEXT, 400, 100));
id = scene_txt_str(scn, "text", OBJ_TEXT2, STR_TEXT2, "another string",
NULL);
ut_assert(id > 0);
ut_assertok(scene_txt_set_font(scn, OBJ_TEXT2, "nimbus_sans_l_regular",
60));
ut_assertok(scene_obj_set_pos(scn, OBJ_TEXT2, 200, 600));
/* this string is clipped as it extends beyond its bottom bound */
id = scene_txt_str(scn, "text", OBJ_TEXT3, STR_TEXT3,
"this is yet\nanother string, with word-wrap and it goes on for quite a while",
NULL);
ut_assert(id > 0);
ut_assertok(scene_txt_set_font(scn, OBJ_TEXT3, "nimbus_sans_l_regular",
60));
ut_assertok(scene_obj_set_bbox(scn, OBJ_TEXT3, 500, 200, 1000, 350));
id = scene_menu(scn, "main", OBJ_MENU, &menu);
ut_assert(id > 0);
id = scene_txt_str(scn, "title", OBJ_MENU_TITLE, STR_MENU_TITLE,
"Main Menu", NULL);
ut_assert(id > 0);
ut_assertok(scene_menu_set_title(scn, OBJ_MENU, OBJ_MENU_TITLE));
id = scene_txt_str(scn, "cur_item", POINTER_TEXT, STR_POINTER_TEXT, ">",
NULL);
ut_assert(id > 0);
ut_assertok(scene_menu_set_pointer(scn, OBJ_MENU, POINTER_TEXT));
id = scene_txt_str(scn, "label1", ITEM1_LABEL, STR_ITEM1_LABEL, "Play",
NULL);
ut_assert(id > 0);
id = scene_txt_str(scn, "item1-txt", ITEM1_DESC, STR_ITEM1_DESC,
"Lord Melchett", NULL);
ut_assert(id > 0);
id = scene_txt_str(scn, "item1-key", ITEM1_KEY, STR_ITEM1_KEY, "1",
NULL);
ut_assert(id > 0);
/*
* hack the logo to change the palette and use that for item2 so we can
* tell them apart
*/
logo = video_get_u_boot_logo(&size);
abuf_init_const(&buf, logo, size);
ut_assert(abuf_copy(&buf, &logo_copy));
memset(logo_copy.data + 0x70, '\x45', 0x20);
id = scene_img(scn, "item1-preview", ITEM1_PREVIEW, logo_copy.data,
NULL);
id = scene_menuitem(scn, OBJ_MENU, "item1", ITEM1, ITEM1_KEY,
ITEM1_LABEL, ITEM1_DESC, ITEM1_PREVIEW, 0, NULL);
ut_assert(id > 0);
id = scene_txt_str(scn, "label2", ITEM2_LABEL, STR_ITEM2_LABEL, "Now",
NULL);
ut_assert(id > 0);
id = scene_txt_str(scn, "item2-txt", ITEM2_DESC, STR_ITEM2_DESC,
"Lord Percy", NULL);
ut_assert(id > 0);
id = scene_txt_str(scn, "item2-key", ITEM2_KEY, STR_ITEM2_KEY, "2",
NULL);
ut_assert(id > 0);
id = scene_img(scn, "item2-preview", ITEM2_PREVIEW,
video_get_u_boot_logo(NULL), NULL);
ut_assert(id > 0);
id = scene_menuitem(scn, OBJ_MENU, "item2", ITEM2, ITEM2_KEY,
ITEM2_LABEL, ITEM2_DESC, ITEM2_PREVIEW, 0, NULL);
ut_assert(id > 0);
ut_assertok(scene_obj_set_pos(scn, OBJ_MENU, 50, 400));
id = scene_box(scn, "box", OBJ_BOX, 3, false, NULL);
ut_assert(id > 0);
ut_assertok(scene_obj_set_bbox(scn, OBJ_BOX, 40, 390, 1000, 510));
id = scene_box(scn, "box2", OBJ_BOX2, 1, false, NULL);
ut_assert(id > 0);
ut_assertok(scene_obj_set_bbox(scn, OBJ_BOX, 500, 200, 1000, 350));
/*
* Add an extra text object that overlaps with OBJ_TEXT to test reverse
* search order. OBJ_TEXT is at (400, 100), so let's add one nearby
*/
ut_assert(scene_txt_str(scn, "overlap", OBJ_OVERLAP, STR_OVERLAP,
"overlap text", NULL) > 0);
ut_assertok(scene_obj_set_pos(scn, OBJ_OVERLAP, 405, 105));
*expp = exp;
*scnp = scn;
*menup = menu;
*bufp = buf;
*logo_copyp = logo_copy;
return 0;
}
/* Check rendering a scene */
static int expo_render_image(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct scene *scn, *scn2;
struct expo_action act;
struct scene_obj *obj;
struct udevice *dev;
struct expo *exp;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
dev = exp->display;
scn2 = expo_lookup_scene_id(exp, SCENE1);
ut_asserteq_ptr(scn, scn2);
scn2 = expo_lookup_scene_id(exp, SCENE2);
ut_assertnull(scn2);
/* render without a scene */
ut_asserteq(-ECHILD, expo_render(exp));
ut_assertok(scene_arrange(scn));
/* check dimensions of text */
obj = scene_obj_find(scn, OBJ_TEXT, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(400, obj->bbox.x0);
ut_asserteq(100, obj->bbox.y0);
ut_asserteq(400 + 126, obj->bbox.x1);
ut_asserteq(100 + 40, obj->bbox.y1);
/* check dimensions of image */
obj = scene_obj_find(scn, OBJ_LOGO, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->bbox.x0);
ut_asserteq(20, obj->bbox.y0);
ut_asserteq(50 + 160, obj->bbox.x1);
ut_asserteq(20 + 160, obj->bbox.y1);
/* check dimensions of menu labels - both should be the same width */
obj = scene_obj_find(scn, ITEM1_LABEL, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->bbox.x0);
ut_asserteq(436, obj->bbox.y0);
ut_asserteq(50 + 29, obj->bbox.x1);
ut_asserteq(436 + 18, obj->bbox.y1);
obj = scene_obj_find(scn, ITEM2_LABEL, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->bbox.x0);
ut_asserteq(454, obj->bbox.y0);
ut_asserteq(50 + 29, obj->bbox.x1);
ut_asserteq(454 + 18, obj->bbox.y1);
/* same for the key */
obj = scene_obj_find(scn, ITEM1_KEY, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(177, obj->bbox.x0);
ut_asserteq(436, obj->bbox.y0);
ut_asserteq(177 + 9, obj->bbox.x1);
ut_asserteq(436 + 18, obj->bbox.y1);
obj = scene_obj_find(scn, ITEM2_KEY, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(177, obj->bbox.x0);
ut_asserteq(454, obj->bbox.y0);
ut_asserteq(177 + 9, obj->bbox.x1);
ut_asserteq(454 + 18, obj->bbox.y1);
/* and the description */
obj = scene_obj_find(scn, ITEM1_DESC, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(227, obj->bbox.x0);
ut_asserteq(436, obj->bbox.y0);
ut_asserteq(227 + 89, obj->bbox.x1);
ut_asserteq(436 + 18, obj->bbox.y1);
obj = scene_obj_find(scn, ITEM2_DESC, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(227, obj->bbox.x0);
ut_asserteq(454, obj->bbox.y0);
ut_asserteq(227 + 89, obj->bbox.x1);
ut_asserteq(454 + 18, obj->bbox.y1);
/* check dimensions of menu */
obj = scene_obj_find(scn, OBJ_MENU, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->bbox.x0);
ut_asserteq(400, obj->bbox.y0);
ut_asserteq(50 + 160, obj->bbox.x1);
ut_asserteq(400 + 160, obj->bbox.y1);
scene_obj_set_width(scn, OBJ_MENU, 170);
ut_asserteq(50 + 170, obj->req_bbox.x1);
scene_obj_set_bbox(scn, OBJ_MENU, 60, 410, 50 + 160, 400 + 160);
ut_asserteq(60, obj->req_bbox.x0);
ut_asserteq(410, obj->req_bbox.y0);
ut_asserteq(50 + 160, obj->req_bbox.x1);
ut_asserteq(400 + 160, obj->req_bbox.y1);
/* reset back to normal */
scene_obj_set_bbox(scn, OBJ_MENU, 50, 400, 50 + 160, 400 + 160);
/* make sure the preview for the first item is not shown */
obj = scene_obj_find(scn, ITEM1_PREVIEW, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_assert(obj->flags & SCENEOF_HIDE);
/* render it */
expo_set_scene_id(exp, SCENE1);
ut_assertok(expo_render(exp));
ut_asserteq(15711, video_compress_fb(uts, dev, false));
ut_asserteq(0, scn->highlight_id);
ut_assertok(scene_arrange(scn));
ut_asserteq(0, scn->highlight_id);
ut_assertok(expo_render(exp));
ut_asserteq(17342, video_compress_fb(uts, dev, false));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(17342, video_compress_fb(uts, dev, false));
scene_set_highlight_id(scn, OBJ_MENU);
ut_asserteq(OBJ_MENU, scn->highlight_id);
ut_assertok(scene_menu_select_item(scn, OBJ_MENU, ITEM1));
ut_assertok(scene_arrange(scn));
ut_asserteq(OBJ_MENU, scn->highlight_id);
/* make sure the preview for the first item is now shown */
ut_assert(!(obj->flags & SCENEOF_HIDE));
ut_assertok(expo_render(exp));
ut_asserteq(17342, video_compress_fb(uts, dev, false));
/* move down */
ut_assertok(expo_send_key(exp, BKEY_DOWN));
ut_assertok(expo_action_get(exp, &act));
ut_asserteq(EXPOACT_POINT_ITEM, act.type);
ut_asserteq(ITEM2, act.select.id);
ut_assertok(scene_menu_select_item(scn, OBJ_MENU, act.select.id));
ut_asserteq(ITEM2, scene_menu_get_cur_item(scn, OBJ_MENU));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(16637, video_compress_fb(uts, dev, false));
ut_assertok(video_check_copy_fb(uts, dev));
/* do some alignment checks */
ut_assertok(scene_obj_set_halign(scn, OBJ_TEXT3, SCENEOA_CENTRE));
ut_assertok(expo_render(exp));
ut_asserteq(16626, video_compress_fb(uts, dev, false));
ut_assertok(scene_obj_set_halign(scn, OBJ_TEXT3, SCENEOA_RIGHT));
ut_assertok(expo_render(exp));
ut_asserteq(16634, video_compress_fb(uts, dev, false));
ut_assertok(scene_obj_set_halign(scn, OBJ_TEXT3, SCENEOA_LEFT));
ut_assertok(scene_obj_set_valign(scn, OBJ_TEXT3, SCENEOA_CENTRE));
ut_assertok(expo_render(exp));
ut_asserteq(19056, video_compress_fb(uts, dev, false));
ut_assertok(scene_obj_set_valign(scn, OBJ_TEXT3, SCENEOA_BOTTOM));
ut_assertok(expo_render(exp));
ut_asserteq(19024, video_compress_fb(uts, dev, false));
/* make sure only the preview for the second item is shown */
obj = scene_obj_find(scn, ITEM1_PREVIEW, SCENEOBJT_NONE);
ut_asserteq(true, obj->flags & SCENEOF_HIDE);
obj = scene_obj_find(scn, ITEM2_PREVIEW, SCENEOBJT_NONE);
ut_asserteq(false, obj->flags & SCENEOF_HIDE);
/* select it */
ut_assertok(expo_send_key(exp, BKEY_SELECT));
ut_assertok(expo_action_get(exp, &act));
ut_asserteq(EXPOACT_SELECT, act.type);
ut_asserteq(ITEM2, act.select.id);
/* make sure the action doesn't come again */
ut_asserteq(-EAGAIN, expo_action_get(exp, &act));
/* make sure there was no console output */
ut_assert_console_end();
/* now try with the highlight */
exp->show_highlight = true;
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19181, video_compress_fb(uts, dev, false));
/* now try in text mode */
expo_set_text_mode(exp, true);
ut_assertok(expo_render(exp));
ut_assert_nextline("U-Boot : Boot Menu");
ut_assert_nextline("%s", "");
ut_assert_nextline("Main Menu");
ut_assert_nextline("%s", "");
ut_assert_nextline(" 1 Play Lord Melchett");
ut_assert_nextline(" > 2 Now Lord Percy");
/* Move back up to the first item */
ut_assertok(expo_send_key(exp, BKEY_UP));
ut_assertok(expo_action_get(exp, &act));
ut_asserteq(EXPOACT_POINT_ITEM, act.type);
ut_asserteq(ITEM1, act.select.id);
ut_assertok(scene_menu_select_item(scn, OBJ_MENU, act.select.id));
ut_assertok(expo_render(exp));
ut_assert_nextline("U-Boot : Boot Menu");
ut_assert_nextline("%s", "");
ut_assert_nextline("Main Menu");
ut_assert_nextline("%s", "");
ut_assert_nextline(" > 1 Play Lord Melchett");
ut_assert_nextline(" 2 Now Lord Percy");
ut_assert_console_end();
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_render_image, UTF_DM | UTF_SCAN_FDT | UTF_CONSOLE);
/* Check building an expo from a devicetree description */
static int expo_test_build(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct scene_menitem *item;
struct scene_obj_txt *txt;
struct abuf orig, *copy;
struct scene_obj *obj;
struct scene *scn;
struct expo *exp;
int count;
ofnode node;
node = ofnode_path("/cedit");
ut_assert(ofnode_valid(node));
ut_assertok(expo_build(node, &exp));
ut_asserteq_str("name", exp->name);
ut_asserteq(0, exp->scene_id);
ut_asserteq(ID_DYNAMIC_START + 23, exp->next_id);
ut_asserteq(false, exp->popup);
/* check the scene */
scn = expo_lookup_scene_id(exp, ID_SCENE1);
ut_assertnonnull(scn);
ut_asserteq_str("main", scn->name);
ut_asserteq(ID_SCENE1, scn->id);
ut_asserteq(ID_DYNAMIC_START, scn->title_id);
ut_asserteq(0, scn->highlight_id);
/* check the title */
txt = scene_obj_find(scn, scn->title_id, SCENEOBJT_NONE);
ut_assertnonnull(txt);
obj = &txt->obj;
ut_asserteq_ptr(scn, obj->scene);
ut_asserteq_str("main.title", obj->name);
ut_asserteq(scn->title_id, obj->id);
ut_asserteq(SCENEOBJT_TEXT, obj->type);
ut_asserteq(0, obj->flags);
ut_asserteq_str("Test Configuration",
expo_get_str(exp, txt->gen.str_id));
/* check the menu */
menu = scene_obj_find(scn, ID_CPU_SPEED, SCENEOBJT_NONE);
obj = &menu->obj;
ut_asserteq_ptr(scn, obj->scene);
ut_asserteq_str("cpu-speed", obj->name);
ut_asserteq(ID_CPU_SPEED, obj->id);
ut_asserteq(SCENEOBJT_MENU, obj->type);
ut_asserteq(0, obj->flags);
txt = scene_obj_find(scn, menu->title_id, SCENEOBJT_NONE);
ut_asserteq_str("CPU speed", expo_get_str(exp, txt->gen.str_id));
ut_asserteq(0, menu->cur_item_id);
ut_asserteq(0, menu->pointer_id);
/* check the items */
item = list_first_entry(&menu->item_head, struct scene_menitem,
sibling);
ut_asserteq_str("cpu-speed.item-0", item->name);
ut_asserteq(ID_CPU_SPEED_1, item->id);
ut_asserteq(0, item->key_id);
ut_asserteq(0, item->desc_id);
ut_asserteq(0, item->preview_id);
ut_asserteq(0, item->flags);
ut_asserteq(0, item->value);
txt = scene_obj_find(scn, item->label_id, SCENEOBJT_NONE);
ut_asserteq_str("2 GHz", expo_get_str(exp, txt->gen.str_id));
count = list_count_nodes(&menu->item_head);
ut_asserteq(3, count);
/* check the box */
struct scene_obj_box *box = scene_obj_find(scn, ID_TEST_BOX, SCENEOBJT_NONE);
ut_assertnonnull(box);
obj = &box->obj;
ut_asserteq_ptr(scn, obj->scene);
ut_asserteq_str("test-box", obj->name);
ut_asserteq(ID_TEST_BOX, obj->id);
ut_asserteq(SCENEOBJT_BOX, obj->type);
ut_asserteq(0, obj->flags);
ut_asserteq(5, box->width);
ut_asserteq(false, box->fill);
/* check the filled box */
struct scene_obj_box *filled_box = scene_obj_find(scn, ID_TEST_BOX_FILLED, SCENEOBJT_NONE);
ut_assertnonnull(filled_box);
obj = &filled_box->obj;
ut_asserteq_ptr(scn, obj->scene);
ut_asserteq_str("test-box-filled", obj->name);
ut_asserteq(ID_TEST_BOX_FILLED, obj->id);
ut_asserteq(SCENEOBJT_BOX, obj->type);
ut_asserteq(0, obj->flags);
ut_asserteq(3, filled_box->width);
ut_asserteq(true, filled_box->fill);
/* test scene_box_set_fill() function */
ut_assertok(scene_box_set_fill(scn, ID_TEST_BOX, true));
ut_asserteq(true, box->fill);
ut_assertok(scene_box_set_fill(scn, ID_TEST_BOX_FILLED, false));
ut_asserteq(false, filled_box->fill);
/* test error case */
ut_asserteq(-ENOENT, scene_box_set_fill(scn, 9999, true));
/* try editing some text */
ut_assertok(expo_edit_str(exp, txt->gen.str_id, &orig, ©));
ut_asserteq_str("2 GHz", orig.data);
ut_asserteq_str("2 GHz", copy->data);
/* change it and check that things look right */
abuf_printf(copy, "atlantic %d", 123);
ut_asserteq_str("2 GHz", orig.data);
ut_asserteq_str("atlantic 123", copy->data);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_test_build, UTF_DM);
/* test scene object within functions */
static int expo_within_funcs(struct unit_test_state *uts)
{
struct scene_obj_textline *tline;
struct scene_obj_menu *menu;
struct scene_menitem *item;
struct scene_obj *obj;
struct udevice *dev;
struct scene *scn;
struct expo *exp;
ofnode node;
node = ofnode_path("/cedit");
ut_assert(ofnode_valid(node));
ut_assertok(expo_build(node, &exp));
scn = expo_lookup_scene_id(exp, ID_SCENE1);
ut_assertnonnull(scn);
/* test scene_menu_within() */
menu = scene_obj_find(scn, ID_CPU_SPEED, SCENEOBJT_NONE);
ut_assertnonnull(menu);
ut_assertok(uclass_first_device_err(UCLASS_VIDEO, &dev));
ut_assertok(expo_set_display(exp, dev));
ut_assertok(scene_arrange(scn));
/* get first menu item and test with its coordinates */
item = list_first_entry(&menu->item_head, struct scene_menitem,
sibling);
ut_assertnonnull(item);
/* get the label object to find coordinates */
obj = scene_obj_find(scn, item->label_id, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq_ptr(item, scene_menu_within(scn, menu, obj->bbox.x0 + 1,
obj->bbox.y0 + 1));
/* test point outside menu bounds */
ut_assertnull(scene_menu_within(scn, menu, -1, -1));
/* test point far outside menu bounds */
ut_assertnull(scene_menu_within(scn, menu, 9999, 9999));
/* test scene_textline_within() */
tline = scene_obj_find(scn, ID_MACHINE_NAME, SCENEOBJT_NONE);
ut_assertnonnull(tline);
obj = scene_obj_find(scn, tline->tin.edit_id, SCENEOBJT_NONE);
ut_assertnonnull(obj);
/* positive test: point within textline bounds */
ut_assert(scene_textline_within(scn, tline, obj->bbox.x0 + 1,
obj->bbox.y0 + 1));
/* test point outside textline bounds */
ut_assert(!scene_textline_within(scn, tline, -1, -1));
/* test point far outside textline bounds */
ut_assert(!scene_textline_within(scn, tline, 9999, 9999));
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_within_funcs, UTF_DM | UTF_SCAN_FDT);
/* test expo_set_mouse_enable() */
static int expo_mouse_enable(struct unit_test_state *uts)
{
struct udevice *dev;
struct expo *exp;
ut_assertok(uclass_first_device_err(UCLASS_VIDEO, &dev));
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
ut_assertok(expo_set_display(exp, dev));
ut_asserteq(false, exp->mouse_enabled);
ut_assertok(expo_set_mouse_enable(exp, true));
ut_assertnonnull(exp->mouse);
ut_asserteq(UCLASS_MOUSE, device_get_uclass_id(exp->mouse));
return 0;
}
BOOTSTD_TEST(expo_mouse_enable, UTF_DM | UTF_SCAN_FDT);
/* Check mouse click functionality */
static int expo_mouse_click(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct expo_action act;
struct scene *scn;
struct expo *exp;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
/* set the scene */
ut_assertok(expo_set_scene_id(exp, SCENE1));
/* arrange the scene so objects have proper bounding boxes */
ut_assertok(scene_arrange(scn));
/* enable mouse input */
ut_assertok(expo_set_mouse_enable(exp, true));
/* click on the first menu-item label */
ut_assertok(click_check(uts, scn, ITEM1_LABEL, EXPOACT_SELECT, &act));
ut_asserteq(EXPOACT_SELECT, act.type);
ut_asserteq(ITEM1, act.select.id);
/* click on the second menu-item label */
ut_assertok(click_check(uts, scn, ITEM2_LABEL, EXPOACT_SELECT, &act));
ut_asserteq(EXPOACT_SELECT, act.type);
ut_asserteq(ITEM2, act.select.id);
/* click on the second menu-item description */
ut_assertok(click_check(uts, scn, ITEM2_DESC, EXPOACT_SELECT, &act));
ut_asserteq(EXPOACT_SELECT, act.type);
ut_asserteq(ITEM2, act.select.id);
/* click in empty space */
ut_assertok(scene_send_click(scn, 10, 10, &act));
ut_asserteq(EXPOACT_NONE, act.type);
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_mouse_click, UTF_DM | UTF_SCAN_FDT);
static int expo_test_mode(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct udevice *dev;
struct scene *scn;
struct expo *exp;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
dev = exp->display;
/* Check test mode is initially off */
ut_asserteq(false, exp->test->enabled);
/* Entering expo mode without expotest env var keeps it off */
expo_enter_mode(exp);
ut_asserteq(false, exp->test->enabled);
expo_exit_mode(exp);
/* Enable test mode */
ut_assertok(env_set("expotest", "1"));
expo_enter_mode(exp);
ut_asserteq(true, exp->test->enabled);
/* Check initial render count */
ut_asserteq(0, exp->test->render_count);
/* Render and check count increments */
ut_assertok(expo_set_scene_id(exp, scn->id));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(1, exp->test->render_count);
ut_assertok(expo_render(exp));
ut_asserteq(2, exp->test->render_count);
/* Test that expo_enter_mode() resets the counter */
expo_exit_mode(exp);
expo_enter_mode(exp);
ut_asserteq(0, exp->test->render_count);
ut_assertok(expo_render(exp));
ut_asserteq(1, exp->test->render_count);
expo_exit_mode(exp);
/* Disable test mode */
ut_assertok(env_set("expotest", "0"));
expo_enter_mode(exp);
ut_asserteq(false, exp->test->enabled);
expo_exit_mode(exp);
/* Check test mode is off when env var is unset */
ut_assertok(env_set("expotest", NULL));
expo_enter_mode(exp);
ut_asserteq(false, exp->test->enabled);
expo_exit_mode(exp);
ut_assertok(env_set("expotest", NULL));
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_test_mode, UTF_DM | UTF_SCAN_FDT | UTF_CONSOLE);
static int expo_test_calc_fps(struct unit_test_state *uts)
{
struct expo_test_mode test;
int fps;
memset(&test, 0, sizeof(test));
/* No data - should return 0 */
fps = expo_calc_fps(&test);
ut_asserteq(0, fps);
/* Single data point - should return 0 */
test.fps_index = 0;
test.fps_timestamps_ms[0] = 0;
test.fps_frame_counts[0] = 0;
fps = expo_calc_fps(&test);
ut_asserteq(0, fps);
/* Two data points: 100 frames in 1000ms = 100 FPS */
test.fps_index = 1;
test.fps_timestamps_ms[0] = 0;
test.fps_frame_counts[0] = 0;
test.fps_timestamps_ms[1] = 1000;
test.fps_frame_counts[1] = 100;
fps = expo_calc_fps(&test);
ut_asserteq(100, fps);
/* Three data points spanning 2 seconds: 240 frames in 2000ms = 120 FPS */
test.fps_index = 2;
test.fps_timestamps_ms[0] = 0;
test.fps_frame_counts[0] = 0;
test.fps_timestamps_ms[1] = 1000;
test.fps_frame_counts[1] = 100;
test.fps_timestamps_ms[2] = 2000;
test.fps_frame_counts[2] = 240;
fps = expo_calc_fps(&test);
ut_asserteq(120, fps);
/* Test wraparound: index at 1, with data at indices 2,3,4,0,1 */
test.fps_index = 1;
test.fps_timestamps_ms[2] = 0;
test.fps_frame_counts[2] = 0;
test.fps_timestamps_ms[3] = 1000;
test.fps_frame_counts[3] = 60;
test.fps_timestamps_ms[4] = 2000;
test.fps_frame_counts[4] = 120;
test.fps_timestamps_ms[0] = 3000;
test.fps_frame_counts[0] = 180;
test.fps_timestamps_ms[1] = 4000;
test.fps_frame_counts[1] = 240;
fps = expo_calc_fps(&test);
ut_asserteq(60, fps); /* 240 frames in 4000ms = 60 FPS */
return 0;
}
BOOTSTD_TEST(expo_test_calc_fps, 0);
/* Test scene_flag_name() */
static int expo_scene_flag_name(struct unit_test_state *uts)
{
/* Test valid flags */
ut_asserteq_str("hide", scene_flag_name(SCENEOF_HIDE));
ut_asserteq_str("point", scene_flag_name(SCENEOF_POINT));
ut_asserteq_str("open", scene_flag_name(SCENEOF_OPEN));
ut_asserteq_str("manual", scene_flag_name(SCENEOF_MANUAL));
/* Test invalid flag (0) */
ut_asserteq_str("(none)", scene_flag_name(0));
/* Test invalid flag (out of range) */
ut_asserteq_str("(none)", scene_flag_name(BIT(20)));
return 0;
}
BOOTSTD_TEST(expo_scene_flag_name, 0);
/* Test scene_obj_type_name() */
static int expo_scene_obj_type_name(struct unit_test_state *uts)
{
/* Test all valid object types */
ut_asserteq_str("none", scene_obj_type_name(SCENEOBJT_NONE));
ut_asserteq_str("image", scene_obj_type_name(SCENEOBJT_IMAGE));
ut_asserteq_str("text", scene_obj_type_name(SCENEOBJT_TEXT));
ut_asserteq_str("box", scene_obj_type_name(SCENEOBJT_BOX));
ut_asserteq_str("menu", scene_obj_type_name(SCENEOBJT_MENU));
ut_asserteq_str("textline", scene_obj_type_name(SCENEOBJT_TEXTLINE));
ut_asserteq_str("textedit", scene_obj_type_name(SCENEOBJT_TEXTEDIT));
/* Test invalid type (out of range) */
ut_asserteq_str("unknown", scene_obj_type_name(SCENEOBJT_TEXTEDIT + 1));
return 0;
}
BOOTSTD_TEST(expo_scene_obj_type_name, 0);
/* Test scene_chklog() */
static int expo_scene_chklog(struct unit_test_state *uts)
{
/* Without filter, all objects should be logged */
env_set("expo_log_filter", NULL);
ut_assert(scene_chklog("my-menu"));
ut_assert(scene_chklog("textline"));
/* With a single filter, only matching objects should be logged */
env_set("expo_log_filter", "menu");
ut_assert(scene_chklog("my-menu"));
ut_assert(scene_chklog("menu-item"));
ut_assert(!scene_chklog("textline"));
ut_assert(!scene_chklog("other"));
/* With comma-separated filters, any match should pass */
env_set("expo_log_filter", "menu,text");
ut_assert(scene_chklog("my-menu"));
ut_assert(scene_chklog("textline"));
ut_assert(scene_chklog("textedit"));
ut_assert(!scene_chklog("other"));
ut_assert(!scene_chklog("image"));
/* Test with three filters */
env_set("expo_log_filter", "menu,text,img");
ut_assert(scene_chklog("my-menu"));
ut_assert(scene_chklog("textline"));
ut_assert(scene_chklog("img-logo"));
ut_assert(!scene_chklog("other"));
/* Clear the filter */
env_set("expo_log_filter", NULL);
return 0;
}
BOOTSTD_TEST(expo_scene_chklog, 0);
/* Test scene_find_obj_within() */
static int expo_find_obj_within(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct scene_obj *obj;
struct scene *scn;
struct expo *exp;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
/* Arrange the scene so objects have proper bounding boxes */
ut_assertok(scene_arrange(scn));
/*
* Check finding a menu by 'clicking' on a menu item label - menu items
* are at (50,436) for ITEM1 and (50,454) for ITEM2
*/
obj = scene_find_obj_within(scn, 60, 440, false, false);
ut_assertnonnull(obj);
ut_asserteq(OBJ_MENU, obj->id);
/*
* Check with allow_any=false for non-highlightable objects - logo and
* text are not highlightable, so they should not be found
*/
ut_assertnull(scene_find_obj_within(scn, 60, 30, false, false));
ut_assertnull(scene_find_obj_within(scn, 410, 110, false, false));
/* Test with allow_any=true for non-highlightable objects */
obj = scene_find_obj_within(scn, 60, 30, false, true);
ut_assertnonnull(obj);
ut_asserteq(OBJ_LOGO, obj->id);
/*
* Check reversing search order with allow_any=true at the overlapping
* position. OBJ_TEXT was created first at (400, 100), and the
* "overlap" text object was created second at (405, 105). They
* overlap at position (410, 110).
*
* With reverse=false, we search from start of list (bottom to top) and
* find OBJ_TEXT first.
*/
obj = scene_find_obj_within(scn, 410, 110, false, true);
ut_assertnonnull(obj);
ut_asserteq(OBJ_TEXT, obj->id);
/*
* With reverse=true, we search from end of list (top to bottom) and
* find the OBJ_OVERLAP_TEST object first.
*/
obj = scene_find_obj_within(scn, 410, 110, true, true);
ut_assertnonnull(obj);
ut_asserteq(OBJ_OVERLAP, obj->id);
/*
* Test reverse=true with a non-overlapping object - should get same
* result as reverse=false
*/
obj = scene_find_obj_within(scn, 60, 30, true, true);
ut_assertnonnull(obj);
ut_asserteq(OBJ_LOGO, obj->id);
/* empty space */
ut_assertnull(scene_find_obj_within(scn, 10, 10, false, false));
/* way outside bounds */
ut_assertnull(scene_find_obj_within(scn, 9999, 9999, false, false));
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_find_obj_within, UTF_DM | UTF_SCAN_FDT);
/* Test expo_dump() */
static int expo_dump_test(struct unit_test_state *uts)
{
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct scene *scn;
struct expo *exp;
struct membuf mb;
char mb_buf[4096];
char *data;
int len;
membuf_init(&mb, mb_buf, sizeof(mb_buf));
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
/* Arrange the scene so objects have proper dimensions */
ut_assertok(scene_arrange(scn));
/* Dump the expo */
expo_dump(exp, &mb);
/* Get the dumped data */
len = membuf_getraw(&mb, sizeof(mb_buf), false, &data);
ut_assert(len > 0);
ut_assertnonnull(data);
/* Nul-terminate for strstr to work */
if (len < sizeof(mb_buf))
data[len] = '\0';
/* Check for a few elements in the output */
ut_assert(strstr(data, "Expo: name"));
ut_assert(strstr(data, "my menus"));
ut_assert(strstr(data, "Scene"));
ut_assert(strstr(data, "main"));
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_dump_test, UTF_DM | UTF_SCAN_FDT);
/* Check behaviour of textlines in a non-popup expo */
static int expo_render_textline(struct unit_test_state *uts)
{
struct scene_obj_textline *tline;
struct scene_obj_menu *menu;
struct abuf buf, logo_copy;
struct expo_action act;
struct scene *scn;
struct udevice *dev;
struct expo *exp;
int id;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
dev = exp->display;
expo_enter_mode(exp);
id = scene_textline(scn, "textline", OBJ_TEXTLINE, 20, &tline);
ut_assert(id > 0);
ut_assertok(scene_obj_set_pos(scn, OBJ_TEXTLINE, 500, 500));
strcpy(abuf_data(&tline->tin.buf), "sample hopwind");
/* create the label text object */
id = scene_txt_str(scn, "tline-label", 0, 0, "Label:", NULL);
ut_assert(id > 0);
tline->tin.label_id = id;
/* create the edit text object pointing to the textline buffer */
id = scene_txt_str(scn, "tline-edit", 0, 0, abuf_data(&tline->tin.buf),
NULL);
ut_assert(id > 0);
tline->tin.edit_id = id;
ut_assertok(scene_txt_set_font(scn, tline->tin.edit_id,
"nimbus_sans_l_regular", 40));
expo_set_scene_id(exp, SCENE1);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(17714, video_compress_fb(uts, dev, false));
/* highlight the textline and re-render */
scene_set_highlight_id(scn, OBJ_TEXTLINE);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19382, video_compress_fb(uts, dev, false));
/* open the textline and re-render */
ut_assertok(scene_set_open(scn, OBJ_TEXTLINE, true));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
/* the cursor should be at the end */
ut_asserteq(19347, video_compress_fb(uts, dev, false));
/* send a keypress to add a character */
ut_assertok(expo_send_key(exp, 'a'));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19524, video_compress_fb(uts, dev, false));
/* move cursor left 3 times */
ut_assertok(expo_send_key(exp, CTL_CH('b')));
/* check cursor moved back one position, before 'a' */
ut_asserteq(14, tline->tin.cls.num);
ut_asserteq(15, tline->tin.cls.eol_num);
ut_asserteq_str("sample hopwinda", abuf_data(&tline->tin.buf));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19552, video_compress_fb(uts, dev, false));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
/* check cursor moved back three more positions, before 'i' */
ut_asserteq(11, tline->tin.cls.num);
ut_asserteq(15, tline->tin.cls.eol_num);
ut_asserteq_str("sample hopwinda", abuf_data(&tline->tin.buf));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19570, video_compress_fb(uts, dev, false));
/* delete a character at the cursor */
ut_assertok(expo_send_key(exp, CTL_CH('d')));
/* check character deleted at cursor position */
ut_asserteq(11, tline->tin.cls.num);
ut_asserteq(14, tline->tin.cls.eol_num);
ut_asserteq_str("sample hopwnda", abuf_data(&tline->tin.buf));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19505, video_compress_fb(uts, dev, false));
/* close the textline with Enter (BKEY_SELECT) */
ut_assertok(expo_send_key(exp, BKEY_SELECT));
ut_assertok(expo_action_get(exp, &act));
ut_asserteq(EXPOACT_CLOSE, act.type);
ut_asserteq(OBJ_TEXTLINE, act.select.id);
ut_assertok(scene_set_open(scn, act.select.id, false));
/* check the textline is closed and text was saved */
ut_asserteq(0, tline->obj.flags & SCENEOF_OPEN);
ut_asserteq_str("sample hopwnda", abuf_data(&tline->tin.buf));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19543, video_compress_fb(uts, dev, false));
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_exit_mode(exp);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_render_textline, UTF_DM | UTF_SCAN_FDT | UTF_NO_SILENT);
/* Check rendering a textedit */
static int expo_render_textedit(struct unit_test_state *uts)
{
struct scene_obj_txtedit *ted;
struct scene_obj_menu *menu;
struct vidconsole_ctx *ctx;
struct abuf buf, logo_copy;
struct expo_action act;
struct scene *scn;
struct udevice *dev;
struct expo *exp;
int id;
ut_assertok(create_test_expo(uts, &exp, &scn, &menu, &buf, &logo_copy));
dev = exp->display;
expo_enter_mode(exp);
id = scene_texted(scn, "texted", OBJ_TEXTED, 40, &ted);
ut_assert(id > 0);
ut_assertok(scene_obj_set_bbox(scn, OBJ_TEXTED, 100, 200, 400, 300));
/* create the label text object */
id = scene_txt_str(scn, "ted-label", 0, 0, "Editor:", NULL);
ut_assert(id > 0);
ted->tin.label_id = id;
/* create the edit text object pointing to the textedit buffer */
abuf_printf(&ted->tin.buf, "This\nis the initial contents of the text "
"editor but it is quite likely that more will be added later");
id = scene_txt_str(scn, "ted-edit", STR_TEXTED, 0,
abuf_data(&ted->tin.buf), NULL);
ut_assert(id > 0);
ted->tin.edit_id = id;
ut_assertok(scene_txt_set_font(scn, ted->tin.edit_id,
"nimbus_sans_l_regular", 20));
expo_set_scene_id(exp, SCENE1);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(19841, video_compress_fb(uts, dev, false));
/* highlight the textedit and re-render */
scene_set_highlight_id(scn, OBJ_TEXTED);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21662, video_compress_fb(uts, dev, false));
/* open the textedit and re-render */
ut_assertok(scene_set_open(scn, OBJ_TEXTED, true));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
/* the cursor should be at the end */
ut_asserteq(100, ted->tin.cls.num);
ut_asserteq(100, ted->tin.cls.eol_num);
ctx = ted->tin.ctx;
ut_asserteq(343, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(260, ctx->ycur);
ut_asserteq(21526, video_compress_fb(uts, dev, false));
/* send a keypress to add a character */
ut_assertok(expo_send_key(exp, 'X'));
ut_asserteq(101, ted->tin.cls.num);
ut_asserteq(101, ted->tin.cls.eol_num);
ut_asserteq(353, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(260, ctx->ycur);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21612, video_compress_fb(uts, dev, false));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
/* check cursor moved back three positions, before 'e' */
ut_asserteq(98, ted->tin.cls.num);
ut_asserteq(101, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
/* check cursor position after render (render_deps corrects it) */
ut_asserteq(329, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(260, ctx->ycur);
ut_asserteq(21623, video_compress_fb(uts, dev, false));
/* delete a character at the cursor (removes 'e') */
ut_assertok(expo_send_key(exp, CTL_CH('d')));
/* check character deleted at cursor position */
ut_asserteq(98, ted->tin.cls.num);
ut_asserteq(100, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
/* check cursor position after render (render_deps corrects it) */
ut_asserteq(329, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(260, ctx->ycur);
ut_asserteq(21541, video_compress_fb(uts, dev, false));
/* move cursor to previous visual line at same x position */
ut_assertok(expo_send_key(exp, CTL_CH('p')));
ut_asserteq(67, ted->tin.cls.num);
ut_asserteq(100, ted->tin.cls.eol_num);
ut_asserteq(328, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(240, ctx->ycur);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(327, VID_TO_PIXEL(ctx->xcur_frac));
ut_asserteq(240, ctx->ycur);
ut_asserteq(21538, video_compress_fb(uts, dev, false));
/* delete the word before cursor (deletes "lik" from "likely") */
ut_assertok(expo_send_key(exp, CTL_CH('w')));
ut_asserteq(64, ted->tin.cls.num);
ut_asserteq(97, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21462, video_compress_fb(uts, dev, false));
/* delete another word (deletes "quite ") */
ut_assertok(expo_send_key(exp, CTL_CH('w')));
ut_asserteq(58, ted->tin.cls.num);
ut_asserteq(91, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21241, video_compress_fb(uts, dev, false));
/* go back 4 characters */
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_asserteq(54, ted->tin.cls.num);
ut_asserteq(91, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21225, video_compress_fb(uts, dev, false));
/* move cursor to next visual line at same x position */
ut_assertok(expo_send_key(exp, CTL_CH('n')));
ut_asserteq(87, ted->tin.cls.num);
ut_asserteq(91, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21211, video_compress_fb(uts, dev, false));
/* go to start of line (multiline Home goes to start of current line) */
ut_assertok(expo_send_key(exp, CTL_CH('a')));
ut_asserteq(5, ted->tin.cls.num);
ut_asserteq(91, ted->tin.cls.eol_num);
ut_assertok(expo_send_key(exp, CTL_CH('d')));
ut_asserteq(5, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21174, video_compress_fb(uts, dev, false));
/* go to end of buffer and backspace */
ut_assertok(expo_send_key(exp, CTL_CH('e')));
ut_asserteq(90, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
ut_assertok(expo_send_key(exp, '\x7f'));
ut_asserteq(89, ted->tin.cls.num);
ut_asserteq(89, ted->tin.cls.eol_num);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21079, video_compress_fb(uts, dev, false));
/* set multiline mode and check Enter inserts newline */
ted->obj.flags |= SCENEOF_MULTILINE;
ut_assertok(expo_send_key(exp, BKEY_SELECT));
ut_asserteq(90, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
ut_assert(ted->obj.flags & SCENEOF_OPEN);
ut_asserteq('\n', ((char *)abuf_data(&ted->tin.buf))[89]);
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21109, video_compress_fb(uts, dev, false));
/* go back 5 characters (before the newline) and use Ctrl+K */
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_assertok(expo_send_key(exp, CTL_CH('b')));
ut_asserteq(85, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
/* Ctrl+K in multiline mode should only delete to the newline */
ut_assertok(expo_send_key(exp, CTL_CH('k')));
ut_asserteq(85, ted->tin.cls.num);
ut_asserteq(86, ted->tin.cls.eol_num);
ut_asserteq('\n', ((char *)abuf_data(&ted->tin.buf))[85]);
/* Ctrl+Y yanks back the killed text "latr" */
ut_assertok(expo_send_key(exp, CTL_CH('y')));
ut_asserteq(89, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
ut_asserteq('\n', ((char *)abuf_data(&ted->tin.buf))[89]);
/* Ctrl+Z undoes the yank */
ut_assertok(expo_send_key(exp, CTL_CH('z')));
ut_asserteq(85, ted->tin.cls.num);
ut_asserteq(86, ted->tin.cls.eol_num);
/* Ctrl+Shift+Z (internal code 'g') redoes the yank */
ut_assertok(expo_send_key(exp, CTL_CH('g')));
ut_asserteq(89, ted->tin.cls.num);
ut_asserteq(90, ted->tin.cls.eol_num);
/* clear multiline mode, close the textedit with Enter (BKEY_SELECT) */
ted->obj.flags &= ~SCENEOF_MULTILINE;
ut_assertok(expo_send_key(exp, BKEY_SELECT));
ut_assertok(expo_action_get(exp, &act));
ut_asserteq(EXPOACT_CLOSE, act.type);
ut_asserteq(OBJ_TEXTED, act.select.id);
ut_assertok(scene_set_open(scn, act.select.id, false));
/* check the textedit is closed and text is changed (redo restored latr) */
ut_asserteq(0, ted->obj.flags & SCENEOF_OPEN);
ut_asserteq_str("This\ns the initial contents of the text "
"editor but it is ely that more will be added latr\n",
abuf_data(&ted->tin.buf));
ut_assertok(scene_arrange(scn));
ut_assertok(expo_render(exp));
ut_asserteq(21251, video_compress_fb(uts, dev, false));
abuf_uninit(&buf);
abuf_uninit(&logo_copy);
expo_exit_mode(exp);
expo_destroy(exp);
return 0;
}
BOOTSTD_TEST(expo_render_textedit, UTF_DM | UTF_SCAN_FDT | UTF_NO_SILENT);