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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 | // SPDX-License-Identifier: GPL-2.0+ /* * Copyright (c) 2013 Google, Inc */ #include <errno.h> #include <unistd.h> #include <linux/input.h> #include <SDL.h> #include <asm/state.h> /** * struct buf_info - a data buffer holding audio data * * @pos: Current position playing in audio buffer * @size: Size of data in audio buffer (0=empty) * @alloced: Allocated size of audio buffer (max size it can hold) * @data: Audio data */ struct buf_info { uint pos; uint size; uint alloced; uint8_t *data; }; static struct sdl_info { SDL_Surface *screen; int width; int height; int depth; int pitch; uint frequency; uint sample_rate; bool audio_active; bool inited; int cur_buf; struct buf_info buf[2]; bool running; } sdl; static void sandbox_sdl_poll_events(void) { /* * We don't want to include common.h in this file since it uses * system headers. So add a declation here. */ extern void reset_cpu(unsigned long addr); SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: puts("LCD window closed - quitting\n"); reset_cpu(1); break; } } } static int sandbox_sdl_ensure_init(void) { if (!sdl.inited) { if (SDL_Init(0) < 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return -EIO; } atexit(SDL_Quit); sdl.inited = true; } return 0; } int sandbox_sdl_init_display(int width, int height, int log2_bpp) { struct sandbox_state *state = state_get_current(); int err; if (!width || !state->show_lcd) return 0; err = sandbox_sdl_ensure_init(); if (err) return err; if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { printf("Unable to initialize SDL LCD: %s\n", SDL_GetError()); return -EPERM; } SDL_WM_SetCaption("U-Boot", "U-Boot"); sdl.width = width; sdl.height = height; sdl.depth = 1 << log2_bpp; sdl.pitch = sdl.width * sdl.depth / 8; sdl.screen = SDL_SetVideoMode(width, height, 0, 0); sandbox_sdl_poll_events(); return 0; } int sandbox_sdl_sync(void *lcd_base) { SDL_Surface *frame; frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height, sdl.depth, sdl.pitch, 0x1f << 11, 0x3f << 5, 0x1f << 0, 0); SDL_BlitSurface(frame, NULL, sdl.screen, NULL); SDL_FreeSurface(frame); SDL_UpdateRect(sdl.screen, 0, 0, 0, 0); sandbox_sdl_poll_events(); return 0; } #define NONE (-1) #define NUM_SDL_CODES (SDLK_UNDO + 1) static int16_t sdl_to_keycode[NUM_SDL_CODES] = { /* 0 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB, NONE, NONE, NONE, KEY_ENTER, NONE, NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */ /* 20 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, KEY_ESC, NONE, NONE, NONE, NONE, KEY_SPACE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 40 */ NONE, NONE, NONE, NONE, KEY_COMMA, KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON, /* 60 */ NONE, KEY_EQUAL, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 80 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, KEY_BACKSLASH, NONE, NONE, NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C, /* 100 */ KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, KEY_I, KEY_J, KEY_K, KEY_L, KEY_M, KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, /* 120 */ KEY_X, KEY_Y, KEY_Z, NONE, NONE, NONE, NONE, KEY_DELETE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 140 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 160 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 180 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 200 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 220 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /* 240 */ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3, /* 260 */ KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8, KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS, KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN, KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END, /* 280 */ KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE, NONE, NONE, NONE, NONE, NONE, /* 300 */ KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT, KEY_LEFTSHIFT, KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA, KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE, NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE, /* 320 */ NONE, NONE, NONE, }; int sandbox_sdl_scan_keys(int key[], int max_keys) { Uint8 *keystate; int i, count; sandbox_sdl_poll_events(); keystate = SDL_GetKeyState(NULL); for (i = count = 0; i < NUM_SDL_CODES; i++) { if (count >= max_keys) break; else if (keystate[i]) key[count++] = sdl_to_keycode[i]; } return count; } int sandbox_sdl_key_pressed(int keycode) { int key[8]; /* allow up to 8 keys to be pressed at once */ int count; int i; count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0])); for (i = 0; i < count; i++) { if (key[i] == keycode) return 0; } return -ENOENT; } void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len) { struct buf_info *buf; int avail; int i; for (i = 0; i < 2; i++) { buf = &sdl.buf[sdl.cur_buf]; avail = buf->size - buf->pos; if (avail <= 0) { sdl.cur_buf = 1 - sdl.cur_buf; continue; } if (avail > len) avail = len; SDL_MixAudio(stream, buf->data + buf->pos, avail, SDL_MIX_MAXVOLUME); buf->pos += avail; len -= avail; /* Move to next buffer if we are at the end */ if (buf->pos == buf->size) buf->size = 0; else break; } } int sandbox_sdl_sound_init(int rate, int channels) { SDL_AudioSpec wanted; int i; if (sandbox_sdl_ensure_init()) return -1; if (sdl.audio_active) return 0; /* Set the audio format */ wanted.freq = rate; wanted.format = AUDIO_S16; wanted.channels = channels; wanted.samples = 1024; /* Good low-latency value for callback */ wanted.callback = sandbox_sdl_fill_audio; wanted.userdata = NULL; for (i = 0; i < 2; i++) { struct buf_info *buf = &sdl.buf[i]; buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels; buf->data = malloc(buf->alloced); if (!buf->data) { printf("%s: Out of memory\n", __func__); if (i == 1) free(sdl.buf[0].data); return -1; } buf->pos = 0; buf->size = 0; } if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { printf("Unable to initialize SDL audio: %s\n", SDL_GetError()); goto err; } /* Open the audio device, forcing the desired format */ if (SDL_OpenAudio(&wanted, NULL) < 0) { printf("Couldn't open audio: %s\n", SDL_GetError()); goto err; } sdl.audio_active = true; sdl.sample_rate = wanted.freq; sdl.cur_buf = 0; sdl.running = 0; return 0; err: for (i = 0; i < 2; i++) free(sdl.buf[i].data); return -1; } int sandbox_sdl_sound_play(const void *data, uint size) { struct buf_info *buf; if (!sdl.audio_active) return 0; buf = &sdl.buf[0]; if (buf->size) buf = &sdl.buf[1]; while (buf->size) usleep(1000); if (size > buf->alloced) return -E2BIG; memcpy(buf->data, data, size); buf->size = size; buf->pos = 0; if (!sdl.running) { SDL_PauseAudio(0); sdl.running = 1; } return 0; } int sandbox_sdl_sound_stop(void) { if (sdl.running) { SDL_PauseAudio(1); sdl.running = 0; } return 0; } |