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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 | // SPDX-License-Identifier: GPL-2.0+ /* * Copyright (c) 2015 Google, Inc */ #include <common.h> #include <console.h> #include <cpu_func.h> #include <dm.h> #include <log.h> #include <malloc.h> #include <mapmem.h> #include <stdio_dev.h> #include <video.h> #include <video_console.h> #include <asm/cache.h> #include <dm/lists.h> #include <dm/device-internal.h> #include <dm/uclass-internal.h> #ifdef CONFIG_SANDBOX #include <asm/sdl.h> #endif /* * Theory of operation: * * Before relocation each device is bound. The driver for each device must * set the @align and @size values in struct video_uc_platdata. This * information represents the requires size and alignment of the frame buffer * for the device. The values can be an over-estimate but cannot be too * small. The actual values will be suppled (in the same manner) by the bind() * method after relocation. * * This information is then picked up by video_reserve() which works out how * much memory is needed for all devices. This is allocated between * gd->video_bottom and gd->video_top. * * After relocation the same process occurs. The driver supplies the same * @size and @align information and this time video_post_bind() checks that * the drivers does not overflow the allocated memory. * * The frame buffer address is actually set (to plat->base) in * video_post_probe(). This function also clears the frame buffer and * allocates a suitable text console device. This can then be used to write * text to the video device. */ DECLARE_GLOBAL_DATA_PTR; /** * struct video_uc_priv - Information for the video uclass * * @video_ptr: Current allocation position of the video framebuffer pointer. * While binding devices after relocation, this points to the next * available address to use for a device's framebuffer. It starts at * gd->video_top and works downwards, running out of space when it hits * gd->video_bottom. */ struct video_uc_priv { ulong video_ptr; }; void video_set_flush_dcache(struct udevice *dev, bool flush) { struct video_priv *priv = dev_get_uclass_priv(dev); priv->flush_dcache = flush; } static ulong alloc_fb(struct udevice *dev, ulong *addrp) { struct video_uc_platdata *plat = dev_get_uclass_platdata(dev); ulong base, align, size; if (!plat->size) return 0; align = plat->align ? plat->align : 1 << 20; base = *addrp - plat->size; base &= ~(align - 1); plat->base = base; size = *addrp - base; *addrp = base; return size; } int video_reserve(ulong *addrp) { struct udevice *dev; ulong size; gd->video_top = *addrp; for (uclass_find_first_device(UCLASS_VIDEO, &dev); dev; uclass_find_next_device(&dev)) { size = alloc_fb(dev, addrp); debug("%s: Reserving %lx bytes at %lx for video device '%s'\n", __func__, size, *addrp, dev->name); } /* Allocate space for PCI video devices in case there were not bound */ if (*addrp == gd->video_top) *addrp -= CONFIG_VIDEO_PCI_DEFAULT_FB_SIZE; gd->video_bottom = *addrp; gd->fb_base = *addrp; debug("Video frame buffers from %lx to %lx\n", gd->video_bottom, gd->video_top); return 0; } int video_clear(struct udevice *dev) { struct video_priv *priv = dev_get_uclass_priv(dev); int ret; switch (priv->bpix) { case VIDEO_BPP16: if (IS_ENABLED(CONFIG_VIDEO_BPP16)) { u16 *ppix = priv->fb; u16 *end = priv->fb + priv->fb_size; while (ppix < end) *ppix++ = priv->colour_bg; break; } case VIDEO_BPP32: if (IS_ENABLED(CONFIG_VIDEO_BPP32)) { u32 *ppix = priv->fb; u32 *end = priv->fb + priv->fb_size; while (ppix < end) *ppix++ = priv->colour_bg; break; } default: memset(priv->fb, priv->colour_bg, priv->fb_size); break; } ret = video_sync_copy(dev, priv->fb, priv->fb + priv->fb_size); if (ret) return ret; return 0; } void video_set_default_colors(struct udevice *dev, bool invert) { struct video_priv *priv = dev_get_uclass_priv(dev); int fore, back; if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) { /* White is used when switching to bold, use light gray here */ fore = VID_LIGHT_GRAY; back = VID_BLACK; } else { fore = VID_BLACK; back = VID_WHITE; } if (invert) { int temp; temp = fore; fore = back; back = temp; } priv->fg_col_idx = fore; priv->bg_col_idx = back; priv->colour_fg = vid_console_color(priv, fore); priv->colour_bg = vid_console_color(priv, back); } /* Flush video activity to the caches */ void video_sync(struct udevice *vid, bool force) { /* * flush_dcache_range() is declared in common.h but it seems that some * architectures do not actually implement it. Is there a way to find * out whether it exists? For now, ARM is safe. */ #if defined(CONFIG_ARM) && !CONFIG_IS_ENABLED(SYS_DCACHE_OFF) struct video_priv *priv = dev_get_uclass_priv(vid); if (priv->flush_dcache) { flush_dcache_range((ulong)priv->fb, ALIGN((ulong)priv->fb + priv->fb_size, CONFIG_SYS_CACHELINE_SIZE)); } #elif defined(CONFIG_VIDEO_SANDBOX_SDL) struct video_priv *priv = dev_get_uclass_priv(vid); static ulong last_sync; if (force || get_timer(last_sync) > 10) { sandbox_sdl_sync(priv->fb); last_sync = get_timer(0); } #endif } void video_sync_all(void) { struct udevice *dev; for (uclass_find_first_device(UCLASS_VIDEO, &dev); dev; uclass_find_next_device(&dev)) { if (device_active(dev)) video_sync(dev, true); } } int video_get_xsize(struct udevice *dev) { struct video_priv *priv = dev_get_uclass_priv(dev); return priv->xsize; } int video_get_ysize(struct udevice *dev) { struct video_priv *priv = dev_get_uclass_priv(dev); return priv->ysize; } #ifdef CONFIG_VIDEO_COPY int video_sync_copy(struct udevice *dev, void *from, void *to) { struct video_priv *priv = dev_get_uclass_priv(dev); if (priv->copy_fb) { long offset, size; /* Find the offset of the first byte to copy */ if ((ulong)to > (ulong)from) { size = to - from; offset = from - priv->fb; } else { size = from - to; offset = to - priv->fb; } /* * Allow a bit of leeway for valid requests somewhere near the * frame buffer */ if (offset < -priv->fb_size || offset > 2 * priv->fb_size) { #ifdef DEBUG char str[80]; snprintf(str, sizeof(str), "[sync_copy fb=%p, from=%p, to=%p, offset=%lx]", priv->fb, from, to, offset); console_puts_select_stderr(true, str); #endif return -EFAULT; } /* * Silently crop the memcpy. This allows callers to avoid doing * this themselves. It is common for the end pointer to go a * few lines after the end of the frame buffer, since most of * the update algorithms terminate a line after their last write */ if (offset + size > priv->fb_size) { size = priv->fb_size - offset; } else if (offset < 0) { size += offset; offset = 0; } memcpy(priv->copy_fb + offset, priv->fb + offset, size); } return 0; } #endif /* Set up the colour map */ static int video_pre_probe(struct udevice *dev) { struct video_priv *priv = dev_get_uclass_priv(dev); priv->cmap = calloc(256, sizeof(ushort)); if (!priv->cmap) return -ENOMEM; return 0; } static int video_pre_remove(struct udevice *dev) { struct video_priv *priv = dev_get_uclass_priv(dev); free(priv->cmap); return 0; } /* Set up the display ready for use */ static int video_post_probe(struct udevice *dev) { struct video_uc_platdata *plat = dev_get_uclass_platdata(dev); struct video_priv *priv = dev_get_uclass_priv(dev); char name[30], drv[15], *str; const char *drv_name = drv; struct udevice *cons; int ret; /* Set up the line and display size */ priv->fb = map_sysmem(plat->base, plat->size); if (!priv->line_length) priv->line_length = priv->xsize * VNBYTES(priv->bpix); priv->fb_size = priv->line_length * priv->ysize; if (IS_ENABLED(CONFIG_VIDEO_COPY) && plat->copy_base) priv->copy_fb = map_sysmem(plat->copy_base, plat->size); /* Set up colors */ video_set_default_colors(dev, false); if (!CONFIG_IS_ENABLED(NO_FB_CLEAR)) video_clear(dev); /* * Create a text console device. For now we always do this, although * it might be useful to support only bitmap drawing on the device * for boards that don't need to display text. We create a TrueType * console if enabled, a rotated console if the video driver requests * it, otherwise a normal console. * * The console can be override by setting vidconsole_drv_name before * probing this video driver, or in the probe() method. * * TrueType does not support rotation at present so fall back to the * rotated console in that case. */ if (!priv->rot && IS_ENABLED(CONFIG_CONSOLE_TRUETYPE)) { snprintf(name, sizeof(name), "%s.vidconsole_tt", dev->name); strcpy(drv, "vidconsole_tt"); } else { snprintf(name, sizeof(name), "%s.vidconsole%d", dev->name, priv->rot); snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot); } str = strdup(name); if (!str) return -ENOMEM; if (priv->vidconsole_drv_name) drv_name = priv->vidconsole_drv_name; ret = device_bind_driver(dev, drv_name, str, &cons); if (ret) { debug("%s: Cannot bind console driver\n", __func__); return ret; } ret = device_probe(cons); if (ret) { debug("%s: Cannot probe console driver\n", __func__); return ret; } return 0; }; /* Post-relocation, allocate memory for the frame buffer */ static int video_post_bind(struct udevice *dev) { struct video_uc_priv *uc_priv; ulong addr; ulong size; /* Before relocation there is nothing to do here */ if (!(gd->flags & GD_FLG_RELOC)) return 0; /* Set up the video pointer, if this is the first device */ uc_priv = dev->uclass->priv; if (!uc_priv->video_ptr) uc_priv->video_ptr = gd->video_top; /* Allocate framebuffer space for this device */ addr = uc_priv->video_ptr; size = alloc_fb(dev, &addr); if (addr < gd->video_bottom) { /* Device tree node may need the 'u-boot,dm-pre-reloc' or * 'u-boot,dm-pre-proper' tag */ printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n", dev->name); return -ENOSPC; } debug("%s: Claiming %lx bytes at %lx for video device '%s'\n", __func__, size, addr, dev->name); uc_priv->video_ptr = addr; return 0; } UCLASS_DRIVER(video) = { .id = UCLASS_VIDEO, .name = "video", .flags = DM_UC_FLAG_SEQ_ALIAS, .post_bind = video_post_bind, .pre_probe = video_pre_probe, .post_probe = video_post_probe, .pre_remove = video_pre_remove, .priv_auto_alloc_size = sizeof(struct video_uc_priv), .per_device_auto_alloc_size = sizeof(struct video_priv), .per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata), }; |