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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 | /* SPDX-License-Identifier: GPL-2.0 */ /* * Copyright (c) 2016, NVIDIA CORPORATION. */ #ifndef _POWER_DOMAIN_H #define _POWER_DOMAIN_H /** * A power domain is a portion of an SoC or chip that is powered by a * switchable source of power. In many cases, software has control over the * power domain, and can turn the power source on or off. This is typically * done to save power by powering off unused devices, or to enable software * sequencing of initial powerup at boot. This API provides a means for * drivers to turn power domains on and off. * * A driver that implements UCLASS_POWER_DOMAIN is a power domain controller or * provider. A controller will often implement multiple separate power domains, * since the hardware it manages often has this capability. * power-domain-uclass.h describes the interface which power domain controllers * must implement. * * Depending on the power domain controller hardware, changing the state of a * power domain may require performing related operations on other resources. * For example, some power domains may require certain clocks to be enabled * whenever the power domain is powered on, or during the time when the power * domain is transitioning state. These details are implementation-specific * and should ideally be encapsulated entirely within the provider driver, or * configured through mechanisms (e.g. device tree) that do not require client * drivers to provide extra configuration information. * * Power domain consumers/clients are the drivers for HW modules within the * power domain. This header file describes the API used by those drivers. * * In many cases, a single complex IO controller (e.g. a PCIe controller) will * be the sole logic contained within a power domain. In such cases, it is * logical for the relevant device driver to directly control that power * domain. In other cases, multiple controllers, each with their own driver, * may be contained in a single power domain. Any logic require to co-ordinate * between drivers for these multiple controllers is beyond the scope of this * API at present. Equally, this API does not define or implement any policy * by which power domains are managed. */ struct udevice; /** * struct power_domain - A handle to (allowing control of) a single power domain. * * Clients provide storage for power domain handles. The content of the * structure is managed solely by the power domain API and power domain * drivers. A power domain struct is initialized by "get"ing the power domain * struct. The power domain struct is passed to all other power domain APIs to * identify which power domain to operate upon. * * @dev: The device which implements the power domain. * @id: The power domain ID within the provider. * @priv: Private data corresponding to each power domain. */ struct power_domain { struct udevice *dev; unsigned long id; void *priv; }; /** * power_domain_get - Get/request the power domain for a device. * * This looks up and requests a power domain. Each device is assumed to have * a single (or, at least one) power domain associated with it somehow, and * that domain, or the first/default domain. The mapping of client device to * provider power domain may be via device-tree properties, board-provided * mapping tables, or some other mechanism. * * @dev: The client device. * @power_domain A pointer to a power domain struct to initialize. * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(POWER_DOMAIN) int power_domain_get(struct udevice *dev, struct power_domain *power_domain); #else static inline int power_domain_get(struct udevice *dev, struct power_domain *power_domain) { return -ENOSYS; } #endif /** * power_domain_get_by_index - Get the indexed power domain for a device. * * @dev: The client device. * @power_domain: A pointer to a power domain struct to initialize. * @index: Power domain index to be powered on. * * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(POWER_DOMAIN) int power_domain_get_by_index(struct udevice *dev, struct power_domain *power_domain, int index); #else static inline int power_domain_get_by_index(struct udevice *dev, struct power_domain *power_domain, int index) { return -ENOSYS; } #endif /** * power_domain_free - Free a previously requested power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(POWER_DOMAIN) int power_domain_free(struct power_domain *power_domain); #else static inline int power_domain_free(struct power_domain *power_domain) { return -ENOSYS; } #endif /** * power_domain_on - Enable power to a power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(POWER_DOMAIN) int power_domain_on(struct power_domain *power_domain); #else static inline int power_domain_on(struct power_domain *power_domain) { return -ENOSYS; } #endif /** * power_domain_off - Disable power to a power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(POWER_DOMAIN) int power_domain_off(struct power_domain *power_domain); #else static inline int power_domain_off(struct power_domain *power_domain) { return -ENOSYS; } #endif /** * dev_power_domain_on - Enable power domains for a device . * * @dev: The client device. * * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(OF_REAL) && CONFIG_IS_ENABLED(POWER_DOMAIN) int dev_power_domain_on(struct udevice *dev); #else static inline int dev_power_domain_on(struct udevice *dev) { return 0; } #endif /** * dev_power_domain_off - Disable power domains for a device . * * @dev: The client device. * * Return: 0 if OK, or a negative error code. */ #if CONFIG_IS_ENABLED(OF_REAL) && CONFIG_IS_ENABLED(POWER_DOMAIN) int dev_power_domain_off(struct udevice *dev); #else static inline int dev_power_domain_off(struct udevice *dev) { return 0; } #endif #endif |