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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | /* * Copyright (C) 2013, Boundary Devices <info@boundarydevices.com> * * See file CREDITS for list of people who contributed to this * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., http://www.fsf.org/about/contact/ * */ #include <common.h> #include <display_options.h> #include <env.h> #include <splash.h> #include <lcd.h> static struct splash_location default_splash_locations[] = { { .name = "sf", .storage = SPLASH_STORAGE_SF, .flags = SPLASH_STORAGE_RAW, .offset = 0x0, }, { .name = "mmc_fs", .storage = SPLASH_STORAGE_MMC, .flags = SPLASH_STORAGE_FS, .devpart = "0:1", }, { .name = "usb_fs", .storage = SPLASH_STORAGE_USB, .flags = SPLASH_STORAGE_FS, .devpart = "0:1", }, { .name = "sata_fs", .storage = SPLASH_STORAGE_SATA, .flags = SPLASH_STORAGE_FS, .devpart = "0:1", }, }; #ifdef CONFIG_VIDEO_LOGO #include <bmp_logo_data.h> static int splash_video_logo_load(void) { char *splashimage; ulong bmp_load_addr; splashimage = env_get("splashimage"); if (!splashimage) return -ENOENT; bmp_load_addr = hextoul(splashimage, 0); if (!bmp_load_addr) { printf("Error: bad 'splashimage' address\n"); return -EFAULT; } memcpy((void *)bmp_load_addr, bmp_logo_bitmap, ARRAY_SIZE(bmp_logo_bitmap)); return 0; } #else static inline int splash_video_logo_load(void) { return -ENOSYS; } #endif __weak int splash_screen_prepare(void) { if (CONFIG_IS_ENABLED(SPLASH_SOURCE)) return splash_source_load(default_splash_locations, ARRAY_SIZE(default_splash_locations)); return splash_video_logo_load(); } #ifdef CONFIG_SPLASH_SCREEN_ALIGN void splash_get_pos(int *x, int *y) { char *s = env_get("splashpos"); if (!s) return; if (s[0] == 'm') *x = BMP_ALIGN_CENTER; else *x = simple_strtol(s, NULL, 0); s = strchr(s + 1, ','); if (s != NULL) { if (s[1] == 'm') *y = BMP_ALIGN_CENTER; else *y = simple_strtol(s + 1, NULL, 0); } } #endif /* CONFIG_SPLASH_SCREEN_ALIGN */ #if defined(CONFIG_DM_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION) #ifdef CONFIG_VIDEO_LOGO #include <bmp_logo.h> #endif #include <dm.h> #include <video_console.h> #include <video_font.h> void splash_display_banner(void) { struct udevice *dev; char buf[DISPLAY_OPTIONS_BANNER_LENGTH]; int col, row, ret; ret = uclass_get_device(UCLASS_VIDEO_CONSOLE, 0, &dev); if (ret) return; #ifdef CONFIG_VIDEO_LOGO col = BMP_LOGO_WIDTH / VIDEO_FONT_WIDTH + 1; row = BMP_LOGO_HEIGHT / VIDEO_FONT_HEIGHT + 1; #else col = 0; row = 0; #endif display_options_get_banner(false, buf, sizeof(buf)); vidconsole_position_cursor(dev, col, 1); vidconsole_put_string(dev, buf); vidconsole_position_cursor(dev, 0, row); } #endif /* CONFIG_DM_VIDEO && !CONFIG_HIDE_LOGO_VERSION */ /* * Common function to show a splash image if env("splashimage") is set. * Is used for both dm_video and lcd video stacks. For additional * details please refer to doc/README.splashprepare. */ #if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP) int splash_display(void) { ulong addr; char *s; int x = 0, y = 0, ret; s = env_get("splashimage"); if (!s) return -EINVAL; addr = hextoul(s, NULL); ret = splash_screen_prepare(); if (ret) return ret; splash_get_pos(&x, &y); ret = bmp_display(addr, x, y); /* Skip banner output on video console if the logo is not at 0,0 */ if (x || y) goto end; #if defined(CONFIG_DM_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION) splash_display_banner(); #endif end: return ret; } #endif |