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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 | // SPDX-License-Identifier: GPL-2.0+ /* * Implementation of a scene, a collection of text/image/menu items in an expo * * Copyright 2022 Google LLC * Written by Simon Glass <sjg@chromium.org> */ #include <common.h> #include <dm.h> #include <expo.h> #include <malloc.h> #include <mapmem.h> #include <video.h> #include <video_console.h> #include <linux/input.h> #include "scene_internal.h" uint resolve_id(struct expo *exp, uint id) { if (!id) id = exp->next_id++; else if (id >= exp->next_id) exp->next_id = id + 1; return id; } int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp) { struct scene *scn; scn = calloc(1, sizeof(struct scene)); if (!scn) return log_msg_ret("expo", -ENOMEM); scn->name = strdup(name); if (!scn->name) { free(scn); return log_msg_ret("name", -ENOMEM); } INIT_LIST_HEAD(&scn->obj_head); scn->id = resolve_id(exp, id); scn->expo = exp; list_add_tail(&scn->sibling, &exp->scene_head); *scnp = scn; return scn->id; } void scene_obj_destroy(struct scene_obj *obj) { if (obj->type == SCENEOBJT_MENU) scene_menu_destroy((struct scene_obj_menu *)obj); free(obj->name); free(obj); } void scene_destroy(struct scene *scn) { struct scene_obj *obj, *next; list_for_each_entry_safe(obj, next, &scn->obj_head, sibling) scene_obj_destroy(obj); free(scn->name); free(scn->title); free(scn); } int scene_title_set(struct scene *scn, const char *title) { free(scn->title); scn->title = strdup(title); if (!scn->title) return log_msg_ret("tit", -ENOMEM); return 0; } int scene_obj_count(struct scene *scn) { struct scene_obj *obj; int count = 0; list_for_each_entry(obj, &scn->obj_head, sibling) count++; return count; } void *scene_obj_find(struct scene *scn, uint id, enum scene_obj_t type) { struct scene_obj *obj; list_for_each_entry(obj, &scn->obj_head, sibling) { if (obj->id == id && (type == SCENEOBJT_NONE || obj->type == type)) return obj; } return NULL; } int scene_obj_add(struct scene *scn, const char *name, uint id, enum scene_obj_t type, uint size, struct scene_obj **objp) { struct scene_obj *obj; obj = calloc(1, size); if (!obj) return log_msg_ret("obj", -ENOMEM); obj->name = strdup(name); if (!obj->name) { free(obj); return log_msg_ret("name", -ENOMEM); } obj->id = resolve_id(scn->expo, id); obj->scene = scn; obj->type = type; list_add_tail(&obj->sibling, &scn->obj_head); *objp = obj; return obj->id; } int scene_img(struct scene *scn, const char *name, uint id, char *data, struct scene_obj_img **imgp) { struct scene_obj_img *img; int ret; ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE, sizeof(struct scene_obj_img), (struct scene_obj **)&img); if (ret < 0) return log_msg_ret("obj", -ENOMEM); img->data = data; if (imgp) *imgp = img; return img->obj.id; } int scene_txt(struct scene *scn, const char *name, uint id, uint str_id, struct scene_obj_txt **txtp) { struct scene_obj_txt *txt; int ret; ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT, sizeof(struct scene_obj_txt), (struct scene_obj **)&txt); if (ret < 0) return log_msg_ret("obj", -ENOMEM); txt->str_id = str_id; if (txtp) *txtp = txt; return txt->obj.id; } int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id, const char *str, struct scene_obj_txt **txtp) { struct scene_obj_txt *txt; int ret; ret = expo_str(scn->expo, name, str_id, str); if (ret < 0) return log_msg_ret("str", ret); else if (ret != str_id) return log_msg_ret("id", -EEXIST); ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT, sizeof(struct scene_obj_txt), (struct scene_obj **)&txt); if (ret < 0) return log_msg_ret("obj", -ENOMEM); txt->str_id = str_id; if (txtp) *txtp = txt; return txt->obj.id; } int scene_txt_set_font(struct scene *scn, uint id, const char *font_name, uint font_size) { struct scene_obj_txt *txt; txt = scene_obj_find(scn, id, SCENEOBJT_TEXT); if (!txt) return log_msg_ret("find", -ENOENT); txt->font_name = font_name; txt->font_size = font_size; return 0; } int scene_obj_set_pos(struct scene *scn, uint id, int x, int y) { struct scene_obj *obj; obj = scene_obj_find(scn, id, SCENEOBJT_NONE); if (!obj) return log_msg_ret("find", -ENOENT); obj->x = x; obj->y = y; if (obj->type == SCENEOBJT_MENU) scene_menu_arrange(scn, (struct scene_obj_menu *)obj); return 0; } int scene_obj_set_hide(struct scene *scn, uint id, bool hide) { struct scene_obj *obj; obj = scene_obj_find(scn, id, SCENEOBJT_NONE); if (!obj) return log_msg_ret("find", -ENOENT); obj->hide = hide; return 0; } int scene_obj_get_hw(struct scene *scn, uint id, int *widthp) { struct scene_obj *obj; obj = scene_obj_find(scn, id, SCENEOBJT_NONE); if (!obj) return log_msg_ret("find", -ENOENT); switch (obj->type) { case SCENEOBJT_NONE: case SCENEOBJT_MENU: break; case SCENEOBJT_IMAGE: { struct scene_obj_img *img = (struct scene_obj_img *)obj; ulong width, height; uint bpix; video_bmp_get_info(img->data, &width, &height, &bpix); if (widthp) *widthp = width; return height; } case SCENEOBJT_TEXT: { struct scene_obj_txt *txt = (struct scene_obj_txt *)obj; struct expo *exp = scn->expo; if (widthp) *widthp = 16; /* fake value for now */ if (txt->font_size) return txt->font_size; if (exp->display) return video_default_font_height(exp->display); /* use a sensible default */ return 16; } } return 0; } /** * scene_obj_render() - Render an object * */ static int scene_obj_render(struct scene_obj *obj, bool text_mode) { struct scene *scn = obj->scene; struct expo *exp = scn->expo; struct udevice *cons, *dev = exp->display; int x, y, ret; cons = NULL; if (!text_mode) { ret = device_find_first_child_by_uclass(dev, UCLASS_VIDEO_CONSOLE, &cons); } x = obj->x; y = obj->y; switch (obj->type) { case SCENEOBJT_NONE: break; case SCENEOBJT_IMAGE: { struct scene_obj_img *img = (struct scene_obj_img *)obj; if (!cons) return -ENOTSUPP; ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y, true); if (ret < 0) return log_msg_ret("img", ret); break; } case SCENEOBJT_TEXT: { struct scene_obj_txt *txt = (struct scene_obj_txt *)obj; const char *str; if (!cons) return -ENOTSUPP; if (txt->font_name || txt->font_size) { ret = vidconsole_select_font(cons, txt->font_name, txt->font_size); } else { ret = vidconsole_select_font(cons, NULL, 0); } if (ret && ret != -ENOSYS) return log_msg_ret("font", ret); vidconsole_set_cursor_pos(cons, x, y); str = expo_get_str(exp, txt->str_id); if (str) vidconsole_put_string(cons, str); break; } case SCENEOBJT_MENU: { struct scene_obj_menu *menu = (struct scene_obj_menu *)obj; /* * With a vidconsole, the text and item pointer are rendered as * normal objects so we don't need to do anything here. The menu * simply controls where they are positioned. */ if (cons) return -ENOTSUPP; ret = scene_menu_display(menu); if (ret < 0) return log_msg_ret("img", ret); break; } } return 0; } int scene_arrange(struct scene *scn) { struct scene_obj *obj; int ret; list_for_each_entry(obj, &scn->obj_head, sibling) { if (obj->type == SCENEOBJT_MENU) { struct scene_obj_menu *menu; menu = (struct scene_obj_menu *)obj, ret = scene_menu_arrange(scn, menu); if (ret) return log_msg_ret("arr", ret); } } return 0; } int scene_render(struct scene *scn) { struct expo *exp = scn->expo; struct scene_obj *obj; int ret; list_for_each_entry(obj, &scn->obj_head, sibling) { if (!obj->hide) { ret = scene_obj_render(obj, exp->text_mode); if (ret && ret != -ENOTSUPP) return log_msg_ret("ren", ret); } } return 0; } int scene_send_key(struct scene *scn, int key, struct expo_action *event) { struct scene_obj *obj; int ret; list_for_each_entry(obj, &scn->obj_head, sibling) { if (obj->type == SCENEOBJT_MENU) { struct scene_obj_menu *menu; menu = (struct scene_obj_menu *)obj, ret = scene_menu_send_key(scn, menu, key, event); if (ret) return log_msg_ret("key", ret); /* only allow one menu */ ret = scene_menu_arrange(scn, menu); if (ret) return log_msg_ret("arr", ret); break; } } return 0; } |