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// SPDX-License-Identifier: GPL-2.0+
/*
 * Implementation of a menu in a scene
 *
 * Copyright 2022 Google LLC
 * Written by Simon Glass <sjg@chromium.org>
 */

#define LOG_CATEGORY	LOGC_BOOT

#include <common.h>
#include <dm.h>
#include <expo.h>
#include <malloc.h>
#include <mapmem.h>
#include <menu.h>
#include <video.h>
#include <video_console.h>
#include <linux/input.h>
#include "scene_internal.h"

static void scene_menuitem_destroy(struct scene_menitem *item)
{
	free(item->name);
	free(item);
}

void scene_menu_destroy(struct scene_obj_menu *menu)
{
	struct scene_menitem *item, *next;

	list_for_each_entry_safe(item, next, &menu->item_head, sibling)
		scene_menuitem_destroy(item);
}

/**
 * menu_point_to_item() - Point to a particular menu item
 *
 * Sets the currently pointed-to / highlighted menu item
 */
static void menu_point_to_item(struct scene_obj_menu *menu, uint item_id)
{
	menu->cur_item_id = item_id;
}

int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu)
{
	struct scene_menitem *item;
	int y, cur_y;
	int ret;

	y = menu->obj.y;
	if (menu->title_id) {
		ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.x, y);
		if (ret < 0)
			return log_msg_ret("tit", ret);

		ret = scene_obj_get_hw(scn, menu->title_id, NULL);
		if (ret < 0)
			return log_msg_ret("hei", ret);

		y += ret * 2;
	}

	/*
	 * Currently everything is hard-coded to particular columns so this
	 * won't work on small displays and looks strange if the font size is
	 * small. This can be updated once text measuring is supported in
	 * vidconsole
	 */
	cur_y = -1;
	list_for_each_entry(item, &menu->item_head, sibling) {
		int height;

		ret = scene_obj_get_hw(scn, item->desc_id, NULL);
		if (ret < 0)
			return log_msg_ret("get", ret);
		height = ret;

		if (item->flags & SCENEMIF_GAP_BEFORE)
			y += height;

		/* select an item if not done already */
		if (!menu->cur_item_id)
			menu_point_to_item(menu, item->id);

		/*
		 * Put the label on the left, then leave a space for the
		 * pointer, then the key and the description
		 */
		if (item->label_id) {
			ret = scene_obj_set_pos(scn, item->label_id, menu->obj.x,
						y);
			if (ret < 0)
				return log_msg_ret("nam", ret);
		}

		ret = scene_obj_set_pos(scn, item->key_id, menu->obj.x + 230,
					y);
		if (ret < 0)
			return log_msg_ret("key", ret);

		ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.x + 280,
					y);
		if (ret < 0)
			return log_msg_ret("des", ret);

		if (menu->cur_item_id == item->id)
			cur_y = y;

		if (item->preview_id) {
			bool hide;

			/*
			 * put all previews on top of each other, on the right
			 * size of the display
			 */
			ret = scene_obj_set_pos(scn, item->preview_id, -4, y);
			if (ret < 0)
				return log_msg_ret("prev", ret);

			hide = menu->cur_item_id != item->id;
			ret = scene_obj_set_hide(scn, item->preview_id, hide);
			if (ret < 0)
				return log_msg_ret("hid", ret);
		}

		y += height;
	}

	if (menu->pointer_id && cur_y != -1) {
		/*
		 * put the pointer to the right of and level with the item it
		 * points to
		 */
		ret = scene_obj_set_pos(scn, menu->pointer_id,
					menu->obj.x + 200, cur_y);
		if (ret < 0)
			return log_msg_ret("ptr", ret);
	}

	return 0;
}

int scene_menu(struct scene *scn, const char *name, uint id,
	       struct scene_obj_menu **menup)
{
	struct scene_obj_menu *menu;
	int ret;

	ret = scene_obj_add(scn, name, id, SCENEOBJT_MENU,
			    sizeof(struct scene_obj_menu),
			    (struct scene_obj **)&menu);
	if (ret < 0)
		return log_msg_ret("obj", -ENOMEM);

	if (menup)
		*menup = menu;
	INIT_LIST_HEAD(&menu->item_head);

	ret = scene_menu_arrange(scn, menu);
	if (ret)
		return log_msg_ret("pos", ret);

	return menu->obj.id;
}

static struct scene_menitem *scene_menu_find_key(struct scene *scn,
						  struct scene_obj_menu *menu,
						  int key)
{
	struct scene_menitem *item;

	list_for_each_entry(item, &menu->item_head, sibling) {
		if (item->key_id) {
			struct scene_obj_txt *txt;
			const char *str;

			txt = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT);
			if (txt) {
				str = expo_get_str(scn->expo, txt->str_id);
				if (str && *str == key)
					return item;
			}
		}
	}

	return NULL;
}

int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key,
			struct expo_action *event)
{
	struct scene_menitem *item, *cur, *key_item;

	cur = NULL;
	key_item = NULL;

	if (!list_empty(&menu->item_head)) {
		list_for_each_entry(item, &menu->item_head, sibling) {
			/* select an item if not done already */
			if (menu->cur_item_id == item->id) {
				cur = item;
				break;
			}
		}
	}

	if (!cur)
		return -ENOTTY;

	switch (key) {
	case BKEY_UP:
		if (item != list_first_entry(&menu->item_head,
					     struct scene_menitem, sibling)) {
			item = list_entry(item->sibling.prev,
					  struct scene_menitem, sibling);
			event->type = EXPOACT_POINT;
			event->select.id = item->id;
			log_debug("up to item %d\n", event->select.id);
		}
		break;
	case BKEY_DOWN:
		if (!list_is_last(&item->sibling, &menu->item_head)) {
			item = list_entry(item->sibling.next,
					  struct scene_menitem, sibling);
			event->type = EXPOACT_POINT;
			event->select.id = item->id;
			log_debug("down to item %d\n", event->select.id);
		}
		break;
	case BKEY_SELECT:
		event->type = EXPOACT_SELECT;
		event->select.id = item->id;
		log_debug("select item %d\n", event->select.id);
		break;
	case BKEY_QUIT:
		event->type = EXPOACT_QUIT;
		log_debug("quit\n");
		break;
	case '0'...'9':
		key_item = scene_menu_find_key(scn, menu, key);
		if (key_item) {
			event->type = EXPOACT_SELECT;
			event->select.id = key_item->id;
		}
		break;
	}

	menu_point_to_item(menu, item->id);

	return 0;
}

int scene_menuitem(struct scene *scn, uint menu_id, const char *name, uint id,
		   uint key_id, uint label_id, uint desc_id, uint preview_id,
		   uint flags, struct scene_menitem **itemp)
{
	struct scene_obj_menu *menu;
	struct scene_menitem *item;
	int ret;

	menu = scene_obj_find(scn, menu_id, SCENEOBJT_MENU);
	if (!menu)
		return log_msg_ret("find", -ENOENT);

	/* Check that the text ID is valid */
	if (!scene_obj_find(scn, desc_id, SCENEOBJT_TEXT))
		return log_msg_ret("txt", -EINVAL);

	item = calloc(1, sizeof(struct scene_obj_menu));
	if (!item)
		return log_msg_ret("item", -ENOMEM);
	item->name = strdup(name);
	if (!item->name) {
		free(item);
		return log_msg_ret("name", -ENOMEM);
	}

	item->id = resolve_id(scn->expo, id);
	item->key_id = key_id;
	item->label_id = label_id;
	item->desc_id = desc_id;
	item->preview_id = preview_id;
	item->flags = flags;
	list_add_tail(&item->sibling, &menu->item_head);

	ret = scene_menu_arrange(scn, menu);
	if (ret)
		return log_msg_ret("pos", ret);

	if (itemp)
		*itemp = item;

	return item->id;
}

int scene_menu_set_title(struct scene *scn, uint id, uint title_id)
{
	struct scene_obj_menu *menu;
	struct scene_obj_txt *txt;

	menu = scene_obj_find(scn, id, SCENEOBJT_MENU);
	if (!menu)
		return log_msg_ret("menu", -ENOENT);

	/* Check that the ID is valid */
	if (title_id) {
		txt = scene_obj_find(scn, title_id, SCENEOBJT_TEXT);
		if (!txt)
			return log_msg_ret("txt", -EINVAL);
	}

	menu->title_id = title_id;

	return 0;
}

int scene_menu_set_pointer(struct scene *scn, uint id, uint pointer_id)
{
	struct scene_obj_menu *menu;
	struct scene_obj *obj;

	menu = scene_obj_find(scn, id, SCENEOBJT_MENU);
	if (!menu)
		return log_msg_ret("menu", -ENOENT);

	/* Check that the ID is valid */
	if (pointer_id) {
		obj = scene_obj_find(scn, pointer_id, SCENEOBJT_NONE);
		if (!obj)
			return log_msg_ret("obj", -EINVAL);
	}

	menu->pointer_id = pointer_id;

	return 0;
}

int scene_menu_display(struct scene_obj_menu *menu)
{
	struct scene *scn = menu->obj.scene;
	struct scene_obj_txt *pointer;
	struct expo *exp = scn->expo;
	struct scene_menitem *item;
	const char *pstr;

	printf("U-Boot    :    Boot Menu\n\n");
	if (menu->title_id) {
		struct scene_obj_txt *txt;
		const char *str;

		txt = scene_obj_find(scn, menu->title_id, SCENEOBJT_TEXT);
		if (!txt)
			return log_msg_ret("txt", -EINVAL);

		str = expo_get_str(exp, txt->str_id);
		printf("%s\n\n", str);
	}

	if (list_empty(&menu->item_head))
		return 0;

	pointer = scene_obj_find(scn, menu->pointer_id, SCENEOBJT_TEXT);
	pstr = expo_get_str(scn->expo, pointer->str_id);

	list_for_each_entry(item, &menu->item_head, sibling) {
		struct scene_obj_txt *key = NULL, *label = NULL;
		struct scene_obj_txt *desc = NULL;
		const char *kstr = NULL, *lstr = NULL, *dstr = NULL;

		key = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT);
		if (key)
			kstr = expo_get_str(exp, key->str_id);

		label = scene_obj_find(scn, item->label_id, SCENEOBJT_TEXT);
		if (label)
			lstr = expo_get_str(exp, label->str_id);

		desc = scene_obj_find(scn, item->desc_id, SCENEOBJT_TEXT);
		if (desc)
			dstr = expo_get_str(exp, desc->str_id);

		printf("%3s  %3s  %-10s  %s\n",
		       pointer && menu->cur_item_id == item->id ? pstr : "",
		       kstr, lstr, dstr);
	}

	return -ENOTSUPP;
}