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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 | // SPDX-License-Identifier: GPL-2.0+ /* * Implementation of a menu in a scene * * Copyright 2022 Google LLC * Written by Simon Glass <sjg@chromium.org> */ #define LOG_CATEGORY LOGC_BOOT #include <common.h> #include <dm.h> #include <expo.h> #include <malloc.h> #include <mapmem.h> #include <menu.h> #include <video.h> #include <video_console.h> #include <linux/input.h> #include "scene_internal.h" static void scene_menuitem_destroy(struct scene_menitem *item) { free(item->name); free(item); } void scene_menu_destroy(struct scene_obj_menu *menu) { struct scene_menitem *item, *next; list_for_each_entry_safe(item, next, &menu->item_head, sibling) scene_menuitem_destroy(item); } /** * menu_point_to_item() - Point to a particular menu item * * Sets the currently pointed-to / highlighted menu item */ static void menu_point_to_item(struct scene_obj_menu *menu, uint item_id) { menu->cur_item_id = item_id; } int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu) { struct scene_menitem *item; int y, cur_y; int ret; y = menu->obj.y; if (menu->title_id) { ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.x, y); if (ret < 0) return log_msg_ret("tit", ret); ret = scene_obj_get_hw(scn, menu->title_id, NULL); if (ret < 0) return log_msg_ret("hei", ret); y += ret * 2; } /* * Currently everything is hard-coded to particular columns so this * won't work on small displays and looks strange if the font size is * small. This can be updated once text measuring is supported in * vidconsole */ cur_y = -1; list_for_each_entry(item, &menu->item_head, sibling) { int height; ret = scene_obj_get_hw(scn, item->desc_id, NULL); if (ret < 0) return log_msg_ret("get", ret); height = ret; if (item->flags & SCENEMIF_GAP_BEFORE) y += height; /* select an item if not done already */ if (!menu->cur_item_id) menu_point_to_item(menu, item->id); /* * Put the label on the left, then leave a space for the * pointer, then the key and the description */ if (item->label_id) { ret = scene_obj_set_pos(scn, item->label_id, menu->obj.x, y); if (ret < 0) return log_msg_ret("nam", ret); } ret = scene_obj_set_pos(scn, item->key_id, menu->obj.x + 230, y); if (ret < 0) return log_msg_ret("key", ret); ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.x + 280, y); if (ret < 0) return log_msg_ret("des", ret); if (menu->cur_item_id == item->id) cur_y = y; if (item->preview_id) { bool hide; /* * put all previews on top of each other, on the right * size of the display */ ret = scene_obj_set_pos(scn, item->preview_id, -4, y); if (ret < 0) return log_msg_ret("prev", ret); hide = menu->cur_item_id != item->id; ret = scene_obj_set_hide(scn, item->preview_id, hide); if (ret < 0) return log_msg_ret("hid", ret); } y += height; } if (menu->pointer_id && cur_y != -1) { /* * put the pointer to the right of and level with the item it * points to */ ret = scene_obj_set_pos(scn, menu->pointer_id, menu->obj.x + 200, cur_y); if (ret < 0) return log_msg_ret("ptr", ret); } return 0; } int scene_menu(struct scene *scn, const char *name, uint id, struct scene_obj_menu **menup) { struct scene_obj_menu *menu; int ret; ret = scene_obj_add(scn, name, id, SCENEOBJT_MENU, sizeof(struct scene_obj_menu), (struct scene_obj **)&menu); if (ret < 0) return log_msg_ret("obj", -ENOMEM); if (menup) *menup = menu; INIT_LIST_HEAD(&menu->item_head); ret = scene_menu_arrange(scn, menu); if (ret) return log_msg_ret("pos", ret); return menu->obj.id; } static struct scene_menitem *scene_menu_find_key(struct scene *scn, struct scene_obj_menu *menu, int key) { struct scene_menitem *item; list_for_each_entry(item, &menu->item_head, sibling) { if (item->key_id) { struct scene_obj_txt *txt; const char *str; txt = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT); if (txt) { str = expo_get_str(scn->expo, txt->str_id); if (str && *str == key) return item; } } } return NULL; } int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key, struct expo_action *event) { struct scene_menitem *item, *cur, *key_item; cur = NULL; key_item = NULL; if (!list_empty(&menu->item_head)) { list_for_each_entry(item, &menu->item_head, sibling) { /* select an item if not done already */ if (menu->cur_item_id == item->id) { cur = item; break; } } } if (!cur) return -ENOTTY; switch (key) { case BKEY_UP: if (item != list_first_entry(&menu->item_head, struct scene_menitem, sibling)) { item = list_entry(item->sibling.prev, struct scene_menitem, sibling); event->type = EXPOACT_POINT; event->select.id = item->id; log_debug("up to item %d\n", event->select.id); } break; case BKEY_DOWN: if (!list_is_last(&item->sibling, &menu->item_head)) { item = list_entry(item->sibling.next, struct scene_menitem, sibling); event->type = EXPOACT_POINT; event->select.id = item->id; log_debug("down to item %d\n", event->select.id); } break; case BKEY_SELECT: event->type = EXPOACT_SELECT; event->select.id = item->id; log_debug("select item %d\n", event->select.id); break; case BKEY_QUIT: event->type = EXPOACT_QUIT; log_debug("quit\n"); break; case '0'...'9': key_item = scene_menu_find_key(scn, menu, key); if (key_item) { event->type = EXPOACT_SELECT; event->select.id = key_item->id; } break; } menu_point_to_item(menu, item->id); return 0; } int scene_menuitem(struct scene *scn, uint menu_id, const char *name, uint id, uint key_id, uint label_id, uint desc_id, uint preview_id, uint flags, struct scene_menitem **itemp) { struct scene_obj_menu *menu; struct scene_menitem *item; int ret; menu = scene_obj_find(scn, menu_id, SCENEOBJT_MENU); if (!menu) return log_msg_ret("find", -ENOENT); /* Check that the text ID is valid */ if (!scene_obj_find(scn, desc_id, SCENEOBJT_TEXT)) return log_msg_ret("txt", -EINVAL); item = calloc(1, sizeof(struct scene_obj_menu)); if (!item) return log_msg_ret("item", -ENOMEM); item->name = strdup(name); if (!item->name) { free(item); return log_msg_ret("name", -ENOMEM); } item->id = resolve_id(scn->expo, id); item->key_id = key_id; item->label_id = label_id; item->desc_id = desc_id; item->preview_id = preview_id; item->flags = flags; list_add_tail(&item->sibling, &menu->item_head); ret = scene_menu_arrange(scn, menu); if (ret) return log_msg_ret("pos", ret); if (itemp) *itemp = item; return item->id; } int scene_menu_set_title(struct scene *scn, uint id, uint title_id) { struct scene_obj_menu *menu; struct scene_obj_txt *txt; menu = scene_obj_find(scn, id, SCENEOBJT_MENU); if (!menu) return log_msg_ret("menu", -ENOENT); /* Check that the ID is valid */ if (title_id) { txt = scene_obj_find(scn, title_id, SCENEOBJT_TEXT); if (!txt) return log_msg_ret("txt", -EINVAL); } menu->title_id = title_id; return 0; } int scene_menu_set_pointer(struct scene *scn, uint id, uint pointer_id) { struct scene_obj_menu *menu; struct scene_obj *obj; menu = scene_obj_find(scn, id, SCENEOBJT_MENU); if (!menu) return log_msg_ret("menu", -ENOENT); /* Check that the ID is valid */ if (pointer_id) { obj = scene_obj_find(scn, pointer_id, SCENEOBJT_NONE); if (!obj) return log_msg_ret("obj", -EINVAL); } menu->pointer_id = pointer_id; return 0; } int scene_menu_display(struct scene_obj_menu *menu) { struct scene *scn = menu->obj.scene; struct scene_obj_txt *pointer; struct expo *exp = scn->expo; struct scene_menitem *item; const char *pstr; printf("U-Boot : Boot Menu\n\n"); if (menu->title_id) { struct scene_obj_txt *txt; const char *str; txt = scene_obj_find(scn, menu->title_id, SCENEOBJT_TEXT); if (!txt) return log_msg_ret("txt", -EINVAL); str = expo_get_str(exp, txt->str_id); printf("%s\n\n", str); } if (list_empty(&menu->item_head)) return 0; pointer = scene_obj_find(scn, menu->pointer_id, SCENEOBJT_TEXT); pstr = expo_get_str(scn->expo, pointer->str_id); list_for_each_entry(item, &menu->item_head, sibling) { struct scene_obj_txt *key = NULL, *label = NULL; struct scene_obj_txt *desc = NULL; const char *kstr = NULL, *lstr = NULL, *dstr = NULL; key = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT); if (key) kstr = expo_get_str(exp, key->str_id); label = scene_obj_find(scn, item->label_id, SCENEOBJT_TEXT); if (label) lstr = expo_get_str(exp, label->str_id); desc = scene_obj_find(scn, item->desc_id, SCENEOBJT_TEXT); if (desc) dstr = expo_get_str(exp, desc->str_id); printf("%3s %3s %-10s %s\n", pointer && menu->cur_item_id == item->id ? pstr : "", kstr, lstr, dstr); } return -ENOTSUPP; } |