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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 | /* * Video uclass to support displays (see also vidconsole for text) * * Copyright (c) 2015 Google, Inc */ #ifndef _VIDEO_H_ #define _VIDEO_H_ #include <stdio_dev.h> struct udevice; /** * struct video_uc_plat - uclass platform data for a video device * * This holds information that the uclass needs to know about each device. It * is accessed using dev_get_uclass_plat(dev). See 'Theory of operation' at * the top of video-uclass.c for details on how this information is set. * * @align: Frame-buffer alignment, indicating the memory boundary the frame * buffer should start on. If 0, 1MB is assumed * @size: Frame-buffer size, in bytes * @base: Base address of frame buffer, 0 if not yet known. If CONFIG_VIDEO_COPY * is enabled, this is the software copy, so writes to this will not be * visible until vidconsole_sync_copy() is called. If CONFIG_VIDEO_COPY is * disabled, this is the hardware framebuffer. * @copy_base: Base address of a hardware copy of the frame buffer. If * CONFIG_VIDEO_COPY is disabled, this is not used. * @copy_size: Size of copy framebuffer, used if @size is 0 * @hide_logo: Hide the logo (used for testing) */ struct video_uc_plat { uint align; uint size; ulong base; ulong copy_base; ulong copy_size; bool hide_logo; }; enum video_polarity { VIDEO_ACTIVE_HIGH, /* Pins are active high */ VIDEO_ACTIVE_LOW, /* Pins are active low */ }; /* * Bits per pixel selector. Each value n is such that the bits-per-pixel is * 2 ^ n */ enum video_log2_bpp { VIDEO_BPP1 = 0, VIDEO_BPP2, VIDEO_BPP4, VIDEO_BPP8, VIDEO_BPP16, VIDEO_BPP32, }; /* Convert enum video_log2_bpp to bytes and bits */ #define VNBYTES(bpix) ((1 << (bpix)) / 8) #define VNBITS(bpix) (1 << (bpix)) enum video_format { VIDEO_UNKNOWN, VIDEO_RGBA8888, VIDEO_X8B8G8R8, VIDEO_X8R8G8B8, VIDEO_X2R10G10B10, }; /** * struct video_priv - Device information used by the video uclass * * @xsize: Number of pixel columns (e.g. 1366) * @ysize: Number of pixels rows (e.g.. 768) * @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.). THis * does not affect @xsize and @ysize * @bpix: Encoded bits per pixel (enum video_log2_bpp) * @format: Pixel format (enum video_format) * @vidconsole_drv_name: Driver to use for the text console, NULL to * select automatically * @font_size: Font size in pixels (0 to use a default value) * @fb: Frame buffer * @fb_size: Frame buffer size * @copy_fb: Copy of the frame buffer to keep up to date; see struct * video_uc_plat * @damage: A bounding box of framebuffer regions updated since last sync * @damage.xstart: X start position in pixels from the left * @damage.ystart: Y start position in pixels from the top * @damage.xend: X end position in pixels from the left * @damage.xend: Y end position in pixels from the top * @line_length: Length of each frame buffer line, in bytes. This can be * set by the driver, but if not, the uclass will set it after * probing * @colour_fg: Foreground colour (pixel value) * @colour_bg: Background colour (pixel value) * @flush_dcache: true to enable flushing of the data cache after * the LCD is updated * @fg_col_idx: Foreground color code (bit 3 = bold, bit 0-2 = color) * @bg_col_idx: Background color code (bit 3 = bold, bit 0-2 = color) * @last_sync: Monotonic time of last video sync * @white_on_black: Use a black background */ struct video_priv { /* Things set up by the driver: */ ushort xsize; ushort ysize; ushort rot; enum video_log2_bpp bpix; enum video_format format; const char *vidconsole_drv_name; int font_size; /* * Things that are private to the uclass: don't use these in the * driver */ void *fb; int fb_size; void *copy_fb; struct { int xstart; int ystart; int xend; int yend; } damage; int line_length; u32 colour_fg; u32 colour_bg; bool flush_dcache; u8 fg_col_idx; u8 bg_col_idx; ulong last_sync; bool white_on_black; }; /** * struct video_ops - structure for keeping video operations * @video_sync: Synchronize FB with device. Some device like SPI based LCD * displays needs synchronization when data in an FB is available. * For these devices implement video_sync hook to call a sync * function. vid is pointer to video device udevice. Function * should return 0 on success video_sync and error code otherwise */ struct video_ops { int (*video_sync)(struct udevice *vid); }; #define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops) /** * struct video_handoff - video information passed from SPL * * This is used when video is set up by SPL, to provide the details to U-Boot * proper. * * @fb: Base address of frame buffer, 0 if not yet known * @size: Frame-buffer size, in bytes * @xsize: Number of pixel columns (e.g. 1366) * @ysize: Number of pixels rows (e.g.. 768) * @line_length: Length of each frame buffer line, in bytes. This can be * set by the driver, but if not, the uclass will set it after * probing * @bpix: Encoded bits per pixel (enum video_log2_bpp) * @format: Video format (enum video_format) */ struct video_handoff { u64 fb; u32 size; u16 xsize; u16 ysize; u32 line_length; u8 bpix; u8 format; }; /** enum colour_idx - the 16 colors supported by consoles */ enum colour_idx { VID_BLACK = 0, VID_RED, VID_GREEN, VID_BROWN, VID_BLUE, VID_MAGENTA, VID_CYAN, VID_LIGHT_GRAY, VID_GRAY, VID_LIGHT_RED, VID_LIGHT_GREEN, VID_YELLOW, VID_LIGHT_BLUE, VID_LIGHT_MAGENTA, VID_LIGHT_CYAN, VID_WHITE, VID_DARK_GREY, VID_COLOUR_COUNT }; /** * video_index_to_colour() - convert a color code to a pixel's internal * representation * * The caller has to guarantee that the color index is less than * VID_COLOR_COUNT. * * @priv private data of the video device (UCLASS_VIDEO) * @idx color index (e.g. VID_YELLOW) * Return: color value */ u32 video_index_to_colour(struct video_priv *priv, enum colour_idx idx); /** * video_reserve() - Reserve frame-buffer memory for video devices * * Note: This function is for internal use. * * This uses the uclass plat's @size and @align members to figure out * a size and position for each frame buffer as part of the pre-relocation * process of determining the post-relocation memory layout. * * gd->video_top is set to the initial value of *@addrp and gd->video_bottom * is set to the final value. * * @addrp: On entry, the top of available memory. On exit, the new top, * after allocating the required memory. * Return: 0 */ int video_reserve(ulong *addrp); /** * video_clear() - Clear a device's frame buffer to background colour. * * @dev: Device to clear * Return: 0 on success */ int video_clear(struct udevice *dev); /** * video_fill() - Fill a device's frame buffer to a colour. * * @dev: Device to fill * @colour: Colour to use, in the frame buffer's format * Return: 0 on success */ int video_fill(struct udevice *dev, u32 colour); /** * video_fill_part() - Erase a region * * Erase a rectangle on the display within the given bounds * * @dev: Device to update * @xstart: X start position in pixels from the left * @ystart: Y start position in pixels from the top * @xend: X end position in pixels from the left * @yend: Y end position in pixels from the top * @colour: Value to write * Return: 0 if OK, -ENOSYS if the display depth is not supported */ int video_fill_part(struct udevice *dev, int xstart, int ystart, int xend, int yend, u32 colour); /** * video_draw_box() - Draw a box * * Draw a rectangle on the display within the given bounds * * @dev: Device to update * @x0: X start position in pixels from the left * @y0: Y start position in pixels from the top * @x1: X end position in pixels from the left * @y1: Y end position in pixels from the top * @width: width in pixels * @colour: Value to write * Return: 0 if OK, -ENOSYS if the display depth is not supported */ int video_draw_box(struct udevice *dev, int x0, int y0, int x1, int y1, int width, u32 colour); /** * video_sync() - Sync a device's frame buffer with its hardware * * @vid: Device to sync * @force: True to force a sync even if there was one recently (this is * very expensive on sandbox) * * @return: 0 on success, error code otherwise * * Some frame buffers are cached or have a secondary frame buffer. This * function syncs the damaged parts of them up so that the current contents * of the U-Boot frame buffer are displayed to the user. It clears the damage * buffer. */ int video_sync(struct udevice *vid, bool force); /** * video_sync_all() - Sync all devices' frame buffers with their hardware * * This calls video_sync() on all active video devices. */ void video_sync_all(void); /** * video_bmp_get_info() - Get information about a bitmap image * * @bmp_image: Pointer to BMP image to check * @widthp: Returns width in pixels * @heightp: Returns height in pixels * @bpixp: Returns log2 of bits per pixel */ void video_bmp_get_info(void *bmp_image, ulong *widthp, ulong *heightp, uint *bpixp); /** * video_bmp_display() - Display a BMP file * * @dev: Device to display the bitmap on * @bmp_image: Address of bitmap image to display * @x: X position in pixels from the left * @y: Y position in pixels from the top * @align: true to adjust the coordinates to centre the image. If false * the coordinates are used as is. If true: * * - if a coordinate is 0x7fff then the image will be centred in * that direction * - if a coordinate is -ve then it will be offset to the * left/top of the centre by that many pixels * - if a coordinate is positive it will be used unchanged. * Return: 0 if OK, -ve on error */ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y, bool align); /** * video_get_xsize() - Get the width of the display in pixels * * @dev: Device to check * Return: device frame buffer width in pixels */ int video_get_xsize(struct udevice *dev); /** * video_get_ysize() - Get the height of the display in pixels * * @dev: Device to check * Return: device frame buffer height in pixels */ int video_get_ysize(struct udevice *dev); /** * Set whether we need to flush the dcache when changing the image. This * defaults to off. * * @param flush non-zero to flush cache after update, 0 to skip */ void video_set_flush_dcache(struct udevice *dev, bool flush); /** * Set default colors and attributes * * @dev: video device * @invert true to invert colours */ void video_set_default_colors(struct udevice *dev, bool invert); /** * video_set_white_on_black() - Change the setting for white-on-black * * This does nothing if the setting is already the same. * * @dev: video device * @white_on_black: true to use white-on-black, false for black-on-white */ void video_set_white_on_black(struct udevice *dev, bool white_on_black); /** * video_default_font_height() - Get the default font height * * @dev: video device * Returns: Default font height in pixels, which depends on which console driver * is in use */ int video_default_font_height(struct udevice *dev); #ifdef CONFIG_VIDEO_DAMAGE /** * video_damage() - Notify the video subsystem about screen updates. * * @vid: Device to sync * @x: Upper left X coordinate of the damaged rectangle * @y: Upper left Y coordinate of the damaged rectangle * @width: Width of the damaged rectangle * @height: Height of the damaged rectangle * * Some frame buffers are cached or have a secondary frame buffer. This * function notifies the video subsystem about rectangles that were updated * within the frame buffer. They may only get written to the screen on the * next call to video_sync(). */ void video_damage(struct udevice *vid, int x, int y, int width, int height); #else static inline void video_damage(struct udevice *vid, int x, int y, int width, int height) { return; } #endif /* CONFIG_VIDEO_DAMAGE */ /** * video_is_active() - Test if one video device it active * * Return: true if at least one video device is active, else false. */ bool video_is_active(void); /** * video_get_u_boot_logo() - Get a pointer to the U-Boot logo * * Returns: Pointer to logo */ void *video_get_u_boot_logo(void); /* * bmp_display() - Display BMP (bitmap) data located in memory * * @addr: address of the bmp data * @x: Position of bitmap from the left side, in pixels * @y: Position of bitmap from the top, in pixels */ int bmp_display(ulong addr, int x, int y); /* * bmp_info() - Show information about bmp file * * @addr: address of bmp file * Returns: 0 if OK, else 1 if bmp image not found */ int bmp_info(ulong addr); /* * video_reserve_from_bloblist()- Reserve frame-buffer memory for video devices * using blobs. * * @ho: video information passed from SPL * Returns: 0 (always) */ int video_reserve_from_bloblist(struct video_handoff *ho); /** * video_get_fb() - Get the first framebuffer address * * This function does not probe video devices, so can only be used after a video * device has been activated. * * Return: address of the framebuffer of the first video device found, or 0 if * there is no device */ ulong video_get_fb(void); #endif |